BlueElectric05Some cover of my favorite music in the trance genre, and also one of the classics too. This is the first time I used the LFO, Multi, and Feedback xx/xy commands
I searched "trance space wallpaper free" for the background
YM2612 Tracker : Deflemask Oscilloscope view program : SidWizPlus
Alice Deejay - Better Off Alone (Sega Genesis YM2612 Cover)BlueElectric052020-11-16 | Some cover of my favorite music in the trance genre, and also one of the classics too. This is the first time I used the LFO, Multi, and Feedback xx/xy commands
I searched "trance space wallpaper free" for the background
YM2612 Tracker : Deflemask Oscilloscope view program : SidWizPlus
Follow my accs : https://linktr.ee/BlueElectric05The Wanderer (Original)BlueElectric052024-09-07 | A bossa nova styled track that belongs to the same album as my previous work.
The melody is based off of a J-Pop track, you might want to find where it came from by yourself 😈
I planned to use this album as a base for a soundtrack of a game I might going to make.
This album is based around my character (Blue/Aoi)'s whimsical journey, and there's a lot of J-POP inspirations from this one creation. Currently I'm still working on the album and after I'm done I'll post it on Bandcamp.
Art and music entirely made by me.Lightning Strikes Again + Dont Go Off - Thunder Force 4 (SNES Cover)BlueElectric052024-08-20 | Trying something with my own guitar samples with metal gtx with zenology fx distortion. And also utilizing pitch mod to make the guitar sound a bit "gritty"
I made two versions with different drums, one is the usual drum sample I used, the other is much more accurate to the original, taken from roland sc-55.
I also made Don't Go Off as a bonus since if it was just the intro music the video would've been too short.
Timestamps: 0:00 Lightning Strikes Again 0:30 Don't Go Off 1:35 Lightning Strikes Again (Alternative drums) 2:05 Don't Go Off (Alternative drums)
ARAM Usage: - Lightning Strikes Again : 44kb (ALT Drums : 45kb) - Don't Go Off : 44kb (ALT Drums : 42kb)
Made with Furnace Tracker Edited using Davinci Resolve 18
(still couldn't wait for the export feature to come out)Labyrinth Fight (90s CDDA Edition) - Cave StoryBlueElectric052024-08-12 | This is possibly the worst box artwork I've ever made and if you dislike it then it's fine.
Anyways I've discovered a great guitar soundfont (Metal GTX) that includes every type of strumming, combined with RockRack V3 VST, it makes an incredibly realistic guitar sound.
Original by Studio Pixel / Daisuke Amaya
Instruments used : - Metal GTX Soundfont & RockRack v3 amplifier - Roland D-70 (Piano) - Roland JV-1080 (Bass, synth lead. organ) - Roland SC88 (Drums) - Roland JD-800 (pads)
Other instruments/samples taken from 90s sample CDs
Edited using Davinci Resolve 18Mischievous Robot / Egg Corridor (90s CDDA Edition) - Cave StoryBlueElectric052024-08-01 | Listened to the official remastered version and I just think this track in particular doesn't have enough "oomph" into it, so I'm making sure this cover would capture the same energy as the original.
also yes, you already know what the inspiration behind this cover if it isn't obvious enough ;)
I added the PCM loop at the end (yes it uses the RF5 soundchip), it may or may not fit well with the rest of the track.
Original by Studio Pixel / Daisuke Amaya
Instruments used : - Roland D-70 (Piano riffs) - Roland JD-800 (Bass, fantasia, strings) - Roland JV-1080 (Dist. Guitar, Clavinet) - Roland TR-808 (Hi-hats) - Korg M1 (Main synth lead) - Juno 106 (Background noises)
Other instruments/samples taken from 90s sample CDs
Edited using Davinci Resolve 18Mimiga Town (90s CDDA Edition) - Cave StoryBlueElectric052024-07-28 | One of the most influential indie game ever made, recently replayed the game and it's still a lot of fun.
Even though multiple HD remixes already exists officially, I just wanted to make something that would sound more 90s, since the Mega Drive version of Cave Story already existed, I wouldn't mind to work for the Mega CD version specifically for the music
(btw I spent many days just to draw the cover art lol)
Original by Studio Pixel / Daisuke Amaya
Instruments used : - Roland D70 - Roland JD-800 - Roland JV-1080 - Yamaha DX7
Other instruments/samples taken from 90s sample CDs
Edited using Davinci Resolve 18Spiny Machinery [SNES, 16-bit] [Original] | Furnace TrackerBlueElectric052024-07-05 | japanese mascot puzzle games be cutesy as hell but then this type of beat suddenly drops when you're at the hardest level.
it's just an another track that will be released inside Ultimate SNES Sampling Vol.1 but this one will also receive its own single release.
The ARAM usage is around 54kb with around 11 samples
Made the music in Furnace Tracker Video Edited using KDEnLiveFNF: Senpai (HD Recreation / CDDA Edition)BlueElectric052024-05-27 | This is how Senpai will sound like if it came from a CD based system
Also suddenly FNF content cuz why not 🤑🤑
Timestamps: 0:00 Full 1:40 Instrumental
Original by Kawai Sprite and the rest of The Funkin' Team
Instruments used : - Yamaha DX7 - Roland JD-800 - Roland JV-1080 - Korg M1 - Roland D-50
Edited using KDEnLiveGreen Hill Zone - Sonic Blast [SegaPCM Cover] | Furnace TrackerBlueElectric052024-05-19 | Sonic Blast if Takenobu Mitsuyoshi made it, samples ripped straight from Daytona USA with some addition of my own samples.
Made with Furnace Tracker, Edited using KdenLive.Test Music Remake [SNES, 16-bit] [Original] | Furnace TrackerBlueElectric052024-05-18 | This is a remake of my first ever SNES project, which is literally called as "test music". This will be the first track in my upcoming album "Ultimate SNES Sampling Vol.1". I'll only post the .fur file only when I've completed the album as I don't wanna spoil too much.
Also the newest furnace update allows you to see the ARAM in much detail now, including the echo buffer. Not only that but the tracker seems to be much more optimized with ARAM usage but it's probably just me.
The ARAM usage is around 52kb (81% out of the entire ARAM) with around 15 samples
Made the music in Furnace Tracker Video Edited using KDEnLiveChrome Utopia (Original)BlueElectric052024-05-05 | Sorry for my inactivity, I was not very motivated at the moment. But I finally finished one of my previous projects. Enjoy this Gran Turismo 4 styled jazzy music I made using the popular part of the live version of Galactic Funk by Casiopea.
I'll post a lossless version to Bandcamp soon, stay tuned! ✌️[Mar10 Special] Break the Targets! - SSB Melee [ 9 0 s M I X ]BlueElectric052024-03-10 | I made this cover couple of weeks ago, but didn't have the time to upload it until now, and since it's Mario day currently, I think this cover might fit for a celebration.
Originally made by Hirokazu Ando, Shogo Sakai, Tadashi Ikegami, and Takuto Kitsuta.
Thumbnail art made by myselfSky Chase Zone (Masas Demo Version) - Sonic 2 OST (SNES Conversion)BlueElectric052024-01-19 | I just think the demo tape version of sonic tracks would've fit for the SNES so I made this, and I planned to do more.
ARAM Usage: 46kb of samples, smallest project I've done
Sonic The Hedgehog by SEGA Original Composer: Masato Nakamura
Made with Furnace Tracker Edited using KdenliveGet Happy - Samsung SGH-P207 Ringtone (SNES + Genesis Extended Mix)BlueElectric052024-01-14 | Just found some banger from random Smasnug nugget ringtones so I have to cover it. Since I want to slowly go back to doing FM, I decided to make a multichip cover with both SNES and Mega Drive.
Also feel like the original is a bit too short so I've extended it a little.
Made with Furnace Tracker, Edited using KdenLive.Fortuna from Star Fox but I made it funkier (SNES Remix)BlueElectric052023-12-22 | This uses around 51kb out of 64kb now, which is not bad but could be better. Just have the urge to make an even funkier and new jack swing version of fortuna from star fox.
Also there isn't much going on here since it's a bit rushed, I made this cover for a ChipJam and I'm a bit busy with college stuff which slows me down on making something.
Made with Furnace Tracker, Edited using KdenLive.Level 700-899 - Tetris: The Absolute Grand Master 2 [SNES Cover]BlueElectric052023-10-15 | No SNES were harmed during the making of the video.
Tetris The Grand Master series by Arika Original Composer: Shinji Hosoe, Ayako Saso
Made with Furnace Tracker Edited using KdenliveMode Select - Tetris: The Absolute Grand Master 2 [SNES Cover]BlueElectric052023-10-10 | In another episode of "Can I Make a SNES Cover of This?".
just a silly SNES conversion from a soundtrack that came from none other than another Tetris game, but on steroids.
This conversion takes only 46kb of ARAM, probably the smallest work yet.
Tetris The Grand Master series by Arika Original Composer: Shinji Hosoe, Ayako Saso
Made with Furnace Tracker Edited using KdenliveResults - Tetris: The Absolute Grand Master 2 [SNES Cover]BlueElectric052023-10-09 | In another episode of "Can I Make a SNES Cover of This?".
just a silly SNES conversion from a soundtrack that came from none other than another Tetris game, but on steroids.
This conversion takes around 54kb of ARAM, which is not bad considering there would be no sound effects in this screen at all.
Tetris The Grand Master series by Arika Original Composer: Shinji Hosoe, Ayako Saso
Made with Furnace Tracker Edited using KdenliveFunky Spines [SNES, 16-bit] [Original] | Furnace TrackerBlueElectric052023-10-07 | Oh hey, look who's back :)
Made a late 90s inspired Big Beat, using Fatboy Slim, Junkie XL, or The Prodigy as my main inspiration.
Drumloop sample came from Best Service Pack sample CD, you could get it on archive.
As for technical stuff, it uses about 53kb of ARAM with some echoes, many of the instruments are wavetable synths which is why I'm able to save lots of memory without compromising sound quality.
Made the music in Furnace Tracker Video Edited using Premiere Pro
Mazda Miata model by Lexyc16, rendered using BlenderMr. 4WD (Subaru Dealer) - Gran Turismo (JPN Version) [DELUXE MIX]BlueElectric052023-06-09 | Kinda feels like making some Gran Turismo cover right now, and here it is. Mr.4WD is pretty much my favorite dealer theme in the game, and I'm arranging this in the style of early 90s Slow Jams, and also taking inspiration from Naofumi Hataya once again.
If you don't know Gran Turismo, it's basically a simcade racer made by Polyphony digital exclusively for the Playstation. This game blew me away when I was a little kid due to how realistic it handle, especially GT4, that game was peak racing game era.
Instruments (vst) I used are Korg M1 (including the drums), Roland JV-1080, and Roland JD-800. Orchestra hit sample is from Zero G datafile.
Gran Turismo series owned by Sony Original composer: Isamu Ohira
Made using FL Studio Edited using KdenlivePalmtree Panic (Salad Plain) Past [SNES Conversion] (Restored samples)BlueElectric052023-06-05 | Since this is based on the CDDA version, I have to use all 8 channels due to the overwhelming amount of instrument being used at once, and also due to the more complex chords the CDDA version have.
by far the hardest and biggest track I've worked on, especially when the nylon guitar by itself got multiple samples, and I make use of furnace's sample mapping feature. Also have to cut the drumloop into pieces to make sure it follows the tempo and removed the repeated drums.
and it is also my most muffled work yet, mostly because all samples are below 30khz. I tried high passing them and they don't sound quiet as great so I just leave it as is (tbh I kinda liked the warmth sounds anyways). And I make use of the SNES surround echo + FIR filter to make the bass "bassier"
This uses 59kb (+ 2kb of echo) of ARAM, with a whopping 18 samples being loaded. And if I want to put this into a game, I might have need to do the sample streaming trick or else no space available for sound effects.
Sonic CD by SEGA Original Composer: Naofumi Hataya
Made with Furnace Tracker Edited using KdenliveStardust Speedway Past [SNES Conversion] (Restored samples)BlueElectric052023-06-01 | I added some more elements like the square wave arpeggio based on the bad future mix of the track, or having piano melody chord in the end of the track resembling the present/good future mix.
Again, the reason why I put some of the past tracks in different key because all of the other mixes have similar keys. Unlike Metallic Madness where other mixes completely have different keys altogether. But I'd still give the original pitch since some people might prefer that.
This uses 58kb (+ 2kb of echo) of ARAM, biggest track yet because of the added crash sample.
[ TIME STAMPS ] 0:00 CDDA accurate pitch 3:35 In-game pitch
Sonic CD by SEGA Original Composer: Naofumi Hataya
Made with Furnace Tracker Edited using KdenliveMetallic Madness Past [SNES Conversion] (Restored samples)BlueElectric052023-05-29 | Another one of my favourite past tracks, the 2nd snare drum may or may not be accurate and the organ fx sample basically just uses the ripped one from the game since it's almost impossible to find.
This uses 55kb (+ 2kb of echo) of ARAM.
The bonus PPZ bongo instrument basically took inspiration from Church of Kondo's rendition of the track.
Sonic CD by SEGA Original Composer: Naofumi Hataya
Made with Furnace Tracker Edited using KdenliveQuartz Quadrant Past [SNES Conversion] (Restored samples)BlueElectric052023-05-23 | Most SNES conversion I've seen sadly uses the ripped samples from the game, making them sounded muddier. Here, all of the samples are re-recorded from the original sources, so it's more HD.
This uses 54kb (+ 2kb of echo) of ARAM, based on Collision Chaos Radio's restoration of the track.
[ TIME STAMPS ] 0:00 CDDA accurate pitch 3:28 In-game pitch
Sonic CD by SEGA Original Composer: Naofumi Hataya
Made with Furnace Tracker Edited using KdenliveDont Preheat Your Oven Because If You Do The Song Wont Play - Pizza Tower [SNES SPC700 Cover]BlueElectric052023-05-14 | My 2nd favorite track in the entire game
Stats: 54kb ARAM + 2kb of echo for wider sounds 15 samples used
Also turning this music into breakbeat style because why not?
Pizza Tower by McPig and the Tour de Pizza team Original Composer: ClascyJitto
Made with Furnace Tracker Edited using KdenlivePumpin Hot Stuff - Pizza Tower [DELUXE MIX]BlueElectric052023-03-26 | WOAG
Originally composed by Mr.Sauceman
Made with Ableton, FL Studio, and LMMS Edited with KdenLivePeppinos Rage (Pizzalovania)BlueElectric052023-03-07 | Peppino: *starts calling you slurs*
Idk Pizzascare just sounded a bit too much like megalovania for some reason, specifically the original earthbound hack version. And so uhh I made this. :)
The Peppino battle sprite was drawn by me using Aseprite
Made using Furnace Edited using KdenliveGood Eatin (GOLF) - Pizza Tower [SNES SPC700 Cover]BlueElectric052023-03-02 | PRIMO BURG!!!! (This is a repost, because youtube bugs out for no reason)
Pizza Tower by McPig and the Tour de Pizza team Original Composer: ClascyJitto
Made with Furnace Tracker Edited using KdenliveSpace Harrier Theme [SNES SPC700 Cover]BlueElectric052023-02-21 | Gotta go for that authentic 80s style ig
Space Harrier by Yu Suzuki and SEGA Original Composer: Hiroshi Kawaguchi
Made with Furnace Tracker Edited using KdenliveFinal Take Off - After Burner (II) [SNES SPC700 Cover]BlueElectric052023-02-09 | Finally back from a huge break, thanks to all the people who stay tuned on my channel
Didn't expect this thing to be this long but I did it anyways. Took inspiration from the FM Towns version (or Afterburner 3 on Sega CD)
After Burner series by Yu Suzuki and SEGA Original Composer: Hiroshi Kawaguchi
Made with Furnace Tracker Edited using KdenliveBreezy Forest [SNES SPC700, 16-bit] [Original] | Furnace TrackerBlueElectric052022-12-22 | Probably the most melodically complex tune I've ever made. It uses 58k of samples but it became more than that after applying echo. Some instruments are software generated
Made using Furnace Tracker
Art made by meMega CD (JP/EU Sega CD) - Startup/BIOS [SNES SPC700 Conversion]BlueElectric052022-12-19 | Nintendo Playstation real
Samples were ripped from a VGM using an audio editing program
Made with Furnace Tracker Edited using KdenliveSome of my old Vectorman SNES conversions.BlueElectric052022-12-11 | Some of my horrible old SNES covers of Vectorman music. I made some subs to keep you accompanied.
Enjoy.
Original tracks by Jon HollandInning 4 & 6 - (GEN/MD) Tommy Lasorda Baseball [ REMIX ]BlueElectric052022-11-21 | Just found this random genesis track from a discord server, listened to it the compositions are nice but it lacks percussion, and so I did this instead.
Made with Ableton LiveDreamy Waves [SNES SPC700, 16-bit] [Original] | Furnace TrackerBlueElectric052022-11-20 | Furnace allows you to do software driven "wavetable synthesizer" on the SNES which includes FM, can be proven with the overdriven guitar lead.
You could also do choruses and several other funky effects, this makes me appreciate Tildearrow even more for this
The instruments consist of using both samples and wavetables and it helps minimize ARAM usage
Though unfortunately this is still an early build so it doesn't have any SPC export or ROMs so I'm still not sure if it's really going to work well on the real thing. But it's cool to mess aroundTechno Purgatory [Sega CD (Ricoh RF5C68) Original]BlueElectric052022-11-02 | yep, I'm losing motivations already
Made with Furnace TrackerSUPER BIG SHOT CDBlueElectric052022-10-06 | -Just an HD remaster or cover of my old and stinky SNES cover of Big Shot. Thank you Naofumi-san for being my biggest inspiration.
With the use of 90s sample CDs and instruments I am able to create this thing, and I have to deal with Ableton Lite version's 8 track limitations.
Cover art was drawn and sketched by me using Krita Audio Software used: - Ableton Live Lite Edition (Mixing and Sampling) - LMMS (MIDI instruments) - Audacity (Recording)
Music: BIG SHOT Game: Deltarune Composer: Toby Fox
Lists of Sample CDs used: - X-Static Goldmine - Zero G datafile (1, 2, 3)
Lists of Instruments (vst/samples/fonts) used: - SuperWave P8 - Roland D-70 (Pianos and Saxophone) - Korg 01/W (Orchestra Hits) - Korg M1 (Piano) - TAL-U-No-64 (Synth) - SGM font - Super Italo Discofont - Roland TR-909 (Drums) - ZynAddSubFX (Guitar and Bass)
Follow for more tunes!Blue 3DBlueElectric052022-09-17 | funny nerd hedgehog speenLucid Land (Original)BlueElectric052022-09-16 | Just having fun with X-Static Goldmine and ZERO-G samples. And I've finally achieve the 90s sounds accurately
Cover art and Blue's 3D render by me
Can't imagine I spent more days just to learn blender for this videoNiGHTS and Reala - NiGHTS into Dreams [SM64 Cover]BlueElectric052022-09-03 | Yet another one of my favorite NiGHTS into Dreams OST and I really loved Reala's design a lot.
I'd probably do more Nintendo cover of Sega's IPs in the future.
Thumbnail drawn by me
NiGHTS into Dreams by SEGA Composed by Naofumi Hataya
Super Mario 64 by Nintendo Instrumentation by Koji Kondo
Subscribe for more VGM/Chiptune related content!Paternal Horn (Spring Valley) - NiGHTS into Dreams [SM64 Cover]BlueElectric052022-08-23 | Mario into Dreams for the Nintendo Saturn
Kinda feel like Mario 64's instrumentation fits this track in particular from NiGHTS, and so I did it and I'm very proud of it (despite having to copy a midi file for certain melodies)
NiGHTS into Dreams by SEGA Composed by Tomoko Sasaki
Super Mario 64 by Nintendo Instrumentation by Koji Kondo
Subscribe for more VGM/Chiptune related content!Powerful Mario (Wing Cap) - Super Mario 64 [SNES/SFC SPC700 Cover]BlueElectric052022-08-20 | 56kb S-RAM being used Using Gaussian filter 17 sample used
Super Mario 64 by Nintendo Music by Koji Kondo Made using OpenMPT and SNESMOD
I get the samples all by myself, didn't rip from other SNES games
Subscribe for more chiptune content!Metallic Mario - Super Mario 64 [SNES/SFC SPC700 Cover]BlueElectric052022-07-11 | Super Mario 3D for the Nintendo Saturn confirmed
The surround reverb feature of the SPC700 REALLY helps on making the drum break and the orchestra hit sounded larger and fuller
58kb S-RAM being used 22 samples used
Super Mario 64 by Nintendo Music by Koji Kondo Made using OpenMPT and SNESMOD
I get the samples all by myself, didn't rip from other SNES games
Subscribe for more chiptune content!Omens Of Love - T-Square (PC Engine HuC6280/HuC6280A cover)BlueElectric052022-07-08 | Probably one of my favorite T-Square's songs. The silly Blue the hedgie art is mine.
Subscribe for more chiptune contentHedge Field 2 [Dn-Famitracker 2a03 + 1xN163] (Original)BlueElectric052022-07-01 | yea I'm back I guess.Bytey [Atari 2600 TIA] [Originals]BlueElectric052022-04-06 | idk, just feel like doing atari music cuz yes
Made with FurnaceHold On! [Furnace Tracker (Amiga + C64)] [Original]BlueElectric052022-04-02 | first time using furnace ig, and made this as my entry as you can see it's just yet another generic and boring house music.
Follow me for more chiptune content!Skitchin - Cheese Grater [SNES SPC700 Cover]BlueElectric052022-03-27 | I loved Skitchin's Soundtrackz it's pretty impressive how the driver allows them to be able to play 4 samples at the same time with pitch control and so I feel like wanna make a SNES version of it, the drums and the rhythm guitar samples are ripped from the game. I got the sample by opening the rom on an audio editing program