Python: Picking random events for a game: developing the algorithm @gjenkinsedu
Python: Picking random events for a game: developing the algorithm  @gjenkinsedu
Uploaded June 2018 | Updated September 2026, 3 weeks ago
This video walks though developing code to pick random events where the events have different probabilities. This could be used in games, simulations, or picking random visual elements.

It will show two functional programming approaches and one Object Oriented approach

code at: gist.github.com/gerryjenkinslb/c9c0b5184cc076af3f7cb9ee0ba3f1b1
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Professor Gerry Jenkins |

Python: Picking random events for a game: developing the algorithm

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