Pygame Platformer Part 13: Improved Jumping @Kidscancode
Pygame Platformer Part 13: Improved Jumping  @Kidscancode
Uploaded May 2016 | Updated September 2026, 3 weeks ago
It's time to improve our jumping/collisions.

In each video in this series, we'll add another feature to our platformer until we have a full game experience with graphics, animations, sound, and much more!

Code for this part:
github.com/kidscancode/pygame_tutorials/tree/master/platform/part%2013

If you like these videos please consider supporting me on Patreon: patreon.com/kidscancode

Other helpful links:
* Installing Python: kidscancode.org/python-install.html
* Installing Pygame: kidscancode.org/blog/2015/09/pygame_install
* Setting up Atom: youtube.com/watch?v=uve1tjVIQ6c&ab_channel=KidsCanCode
Pygame Platformer Part 13: Improved JumpingGamedev In-depth Topics: 4-way vs. 8-way MovementGodot 3.0: Top-down Tank Battle - Part 14Godot 4: 3D Character ControllerGodot Recipes: Melee AttackPygame Shmup Part 10: ExplosionsGodot 101: Intro to 3D (part 6): Introducing CSGPygame Platformer Part 6: Game OverGodot 3: Kinematic to Rigid Body InteractionGodot 3.0: Top-down Tank Battle - Part 15Tile-based game Part 22: Game OverGodot Recipe: 3D Rolling Cube
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Pygame Platformer Part 13: Improved Jumping

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