@BenBonk
  @BenBonk
BenBonk | Putting The Pieces Together! - Slimekeep Devlog #26 @BenBonk | Uploaded March 2022 | Updated October 2024, 10 minutes ago.
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In this video I worked on a bunch of small, yet crucial things in Slimekeep. I finished up the final boss fight area, worked on level progression, and made fast travel teleporters for the game. I know these changes were kind of all over the place, but let me know what you think.

About me:
Hey, I'm BenBonk, an indie game developer who uses the Unity Engine. I've made and released many small games before on my itch page, though now I'm attempting to make my first commercial game, Slimekeep. Slimekeep is a roguelike, using a very limited color palette, similar to Enter the Gungeon, though with a few interesting mechanics, such as keeping slimes alive longer will earn you more money, and the ability to capture slimes to power up your slime pet. If you enjoyed anything you saw, please consider subscribing, as it really helps me out.

Music by GC
Montage song - youtube.com/watch?v=0-c7kXpRVIQ

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Putting The Pieces Together! - Slimekeep Devlog #26 @BenBonk

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