Uploaded July 2026 | Updated September 2026, 2 weeks ago
Carol Tea is skill difficulty is Hard.
Game Difficulty is unchanged set Normal is balance.
Carol is trickly moves for wild claw attack and Motobike for tricker jump for trying collect Cards but limit hit before broke motorbike a lose ride but good guts and climb wall but poor higher jump without Motorbike is double jump and trick jump from climb wall.
Time = Stage/Boss
0:00 = Start
3:45 = Stage 1 - Dragon Valley
4:59 = Mini-Boss - Wretchnid
5:59 = Mid-Boss - Hunter Snake - Round 1
8:37 = End-Boss - Hunter Snake - Round 2
13:20 = Stage 2 - Relic Maze
15:50 = Mini-Boss 1 - Eye Golem
19:54 = Mini-Boss 2 - Bone Golem
16:30 = Mid-Boss - Claw
21:58 = End-Boss - Mantalith
37:16 = Stage 3 - Fortune Night
40:31 = Mid-Boss 1 - S.A.M.U. - Round 1
43:55 = Mid Boss 2 - S.A.M.U. - Round 2
44:23 = End-Boss - Robopanther
55:31 = Stage 4 - Sky Battalion
58:43 = Mid-Boss 1 - Satellite
1:01:14 = Mid-Boss 2 - Shuigang Chopper
1:03:44 = Mid-Boss 3 - Grappler
1:04:27 = End-Boss - Kujacker
1:14:46 = Stage 5 - Jade Creek
1:18:06 = Mid-Boss - Neera Li
1:21:07 = End-Boss - Serpentine (Phase 1)
1:22:11 = End-Boss - Gunship (Phase 2)
1:26:05 = Stage 6 - Trap Hideout
1:27:10 = Mini-Boss - Laser Iris
1:29:01 = Mid-Boss - Crystal Basher
1:32:32 = End-Boss - Spade
1:34:04 = Stage 7 - Thermal Base
1:35:07 = Mini-Boss 1 - Roboshrimp
1:36:57 = Mini-Boss 2 - Wall Pusher
1:37:53 = Mini-Boss 3 - Robosquid
1:38:27 = Mid-Boss - Syntax: Spider-Mode
1:43:30 = End-Boss - Syntax: Squid-Mode
1:53:03 = Schmup Stage (Shang Mu Tank)
1:54:18 = Boss - Syntax: Cancer-Mode
1:54:37 = Stage 8 - Battle Glacier
1:56:02 = Mini-Boss 1 - Shuigang Chopper (Optional)
1:58:13 = Mid-Boss - Absolution
1:59:59 = Mini-Boss 2 - Mutant Iris
2:02:42 = Mini-Boss 3 - Wretchnid
2:04:11 = End-Boss - Dail & the Shade Beast
2:08:54 = Stage 9 - Final Dreadnought - Round 1
2:11:32 = Boss - Syntax: Morpher-Mode
2:13:06 = Stage 10 - Final Dreadnought - Round 2
2:14:14 = Mini-Boss - Robosquid
2:17:52 = End-Boss - Mutant Serpentine
2:19:11 = Stage 11 - Final Dreadnought - Round 3
2:21:55 = Boss - Mutant Milla
2:23:35 = Stage 12 - Final Dreadnought - Round 4
2:26:35 = Final Boss - Absolution (Phase 1)
2:27:26 = Final Boss - Brevon's Power Suit (Phase 2)
2:58:58 = Final Boss - Lord Brevon (Phase 3)
2:34:31 = Credit
End
Carol Tea is skill difficulty is Hard.
Game Difficulty is unchanged set Normal is balance.
Carol is trickly moves for wild claw attack and Motobike for tricker jump for trying collect Cards but limit hit before broke motorbike a lose ride but good guts and climb wall but poor higher jump without Motorbike is double jump and trick jump from climb wall.
Time = Stage/Boss
0:00 = Start
3:45 = Stage 1 - Dragon Valley
4:59 = Mini-Boss - Wretchnid
5:59 = Mid-Boss - Hunter Snake - Round 1
8:37 = End-Boss - Hunter Snake - Round 2
13:20 = Stage 2 - Relic Maze
15:50 = Mini-Boss 1 - Eye Golem
19:54 = Mini-Boss 2 - Bone Golem
16:30 = Mid-Boss - Claw
21:58 = End-Boss - Mantalith
37:16 = Stage 3 - Fortune Night
40:31 = Mid-Boss 1 - S.A.M.U. - Round 1
43:55 = Mid Boss 2 - S.A.M.U. - Round 2
44:23 = End-Boss - Robopanther
55:31 = Stage 4 - Sky Battalion
58:43 = Mid-Boss 1 - Satellite
1:01:14 = Mid-Boss 2 - Shuigang Chopper
1:03:44 = Mid-Boss 3 - Grappler
1:04:27 = End-Boss - Kujacker
1:14:46 = Stage 5 - Jade Creek
1:18:06 = Mid-Boss - Neera Li
1:21:07 = End-Boss - Serpentine (Phase 1)
1:22:11 = End-Boss - Gunship (Phase 2)
1:26:05 = Stage 6 - Trap Hideout
1:27:10 = Mini-Boss - Laser Iris
1:29:01 = Mid-Boss - Crystal Basher
1:32:32 = End-Boss - Spade
1:34:04 = Stage 7 - Thermal Base
1:35:07 = Mini-Boss 1 - Roboshrimp
1:36:57 = Mini-Boss 2 - Wall Pusher
1:37:53 = Mini-Boss 3 - Robosquid
1:38:27 = Mid-Boss - Syntax: Spider-Mode
1:43:30 = End-Boss - Syntax: Squid-Mode
1:53:03 = Schmup Stage (Shang Mu Tank)
1:54:18 = Boss - Syntax: Cancer-Mode
1:54:37 = Stage 8 - Battle Glacier
1:56:02 = Mini-Boss 1 - Shuigang Chopper (Optional)
1:58:13 = Mid-Boss - Absolution
1:59:59 = Mini-Boss 2 - Mutant Iris
2:02:42 = Mini-Boss 3 - Wretchnid
2:04:11 = End-Boss - Dail & the Shade Beast
2:08:54 = Stage 9 - Final Dreadnought - Round 1
2:11:32 = Boss - Syntax: Morpher-Mode
2:13:06 = Stage 10 - Final Dreadnought - Round 2
2:14:14 = Mini-Boss - Robosquid
2:17:52 = End-Boss - Mutant Serpentine
2:19:11 = Stage 11 - Final Dreadnought - Round 3
2:21:55 = Boss - Mutant Milla
2:23:35 = Stage 12 - Final Dreadnought - Round 4
2:26:35 = Final Boss - Absolution (Phase 1)
2:27:26 = Final Boss - Brevon's Power Suit (Phase 2)
2:58:58 = Final Boss - Lord Brevon (Phase 3)
2:34:31 = Credit
End
![TAP (SGB)-[No Border] BomberMan GB 2 (Mode A) [No Damage]
Run though Mode A.
Another Mode B here: https://youtu.be/_Behcp7Pl5I
Last one is BomberMan GB 3: https://youtu.be/t4q8ERjGwLM TAP (SGB)-[No Border] BomberMan GB 2 (Mode A) [No Damage]](https://i.ytimg.com/vi/urnLXsQt0HQ/mqdefault.jpg)




![TAP (GC) Paper Mario 2: The Thousand-Year Door (100% & No Damage) [Insane Mode] [HD] (BUG)
BUG: Missing clip cut off skip to Chapter 2.
Insane Mode: Enemy Double HP, Enemy Double Attack and Enemy DEF +1 from Gecko Code.
Also Enemies and Boss Held Item/Badge randomly but not 100% drop rate still lowest chance luck from Gecko Code but useful to Ms.Mowz can steal their held Item/Badge after complete Chapter 4.
Audience always throw item or damage -1 but you cannot stop press X button for over and over all times within 3 seconds per throw forever from Gecko Code.
NOTE: DEF +2 is cannot accept a very early game for first battle is nothing damage but only Superguard melee counter by 1 but their start 10 HP instead of 5 HP but damage you twice much a complete unfair to player for 0 damage for jump 1x2 or hammer 2 attack damage.
I not allow show public code. See yourself: https://gamebanana.com/mods/469498
No postgame allow this run.
Time = Chapters List
0:00 = Start
39:45 = Chapter 1
2:40:06 = Chapter 2
4:47:04 = Chapter 3
10:42:27 = Chapter 4
12:33:41 = Chapter 5
14:50:12 = Chapter 6
16:32:30 = Chapter 7
17:57:50 = Chapter 8
19:09:00 = Credit
End TAP (GC) Paper Mario 2: The Thousand-Year Door (100% & No Damage) [Insane Mode] [HD] (BUG)](https://i.ytimg.com/vi/vha1PT_sfTk/mqdefault.jpg)

![TAP (Genesis) Ghostbusters - Hard & Egon (No Damage & No Shop)
Hard Mode and Egon faster movement.
[Hardcore] more challenge: No shop allow and take longer boss and only Normal Shot.
Time = Boss
0:00 = Start
1:23 = Mid-Boss 1
1:58 = Boss 1
5:19 = Mid-Boss 2
6:04 = Mid-Boss 3
6:28 = Boss 2
9:06 = Mid-Boss 4
10:20 = Mid-Boss 5
11:41 = Boss 3
14:44 = Mid-Boss 6
16:19 = Mid-Boss 7
16:53 = Boss 4
20:38 = Mid-Boss 8
21:44 = Mid-Boss 9
22:32 = Mid-Boss 10
23:12 = Mid-Boss 11
23:58 = Boss 5
30:10 = Mid-Boss 12
31:53 = Mid-Boss 13
33:09 = Mid-Boss 14
36:23 = Mid-Boss 15
38:12 = Final Boss
41:06 = End Movie
End
Join this channel to get access to perks:
https://www.youtube.com/channel/UCv-Qt4X3a2JzU6azGEbmhDw/join TAP (Genesis) Ghostbusters - Hard & Egon (No Damage & No Shop)](https://i.ytimg.com/vi/vqgb6Av5DVk/mqdefault.jpg)

![TAP (N64) Paper Mario - Master Quest - Chapter 6: Dark Days in Flower Fields (7/?) [WIP]
Paper Mario Master Quest Version: 1.5.1.1
Romhack from: https://github.com/Brotenko/PMMasterQuest
Playlist: https://www.youtube.com/watch?v=SAs1CJOXD1s&list=PLD0278oJN-5Y TAP (N64) Paper Mario - Master Quest - Chapter 6: Dark Days in Flower Fields (7/?) [WIP]](https://i.ytimg.com/vi/w8AzDIeyE-A/mqdefault.jpg)
![TAP (GC) Paper Mario 2: The Thousand-Year Door (No Damage on Pit of 100 Trials) [Demo Run]
This is Demo Run not full run and not hard mode either just full normal after Chapter 1.
Mario is only 10 Health and No Damage for thank by Superguard but hardest action timing. TAP (GC) Paper Mario 2: The Thousand-Year Door (No Damage on Pit of 100 Trials) [Demo Run]](https://i.ytimg.com/vi/wJILylST4L0/mqdefault.jpg)