PS2 Resident Evil 4 Testing Features #4 @ClassicGameHacking
PS2 Resident Evil 4 Testing Features #4  @ClassicGameHacking
Uploaded June 2025 | Updated September 2026, 6 days ago
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This is the last teaser; the patch will be released in the next video. I can still add more features in the future. This video shows 7 main options that will be available on the mod menu:

- Start with progressive mode configuration without pressing buttons.
- Skip intro logos.
- Costume select Leon and Ada in mercenaries mode.
- One-hit kill.
- 100% enemy and destructible object drop rate.
- Upgradable Chicago Typewriter with custom upgrades.
- Ammunition drops for the Chicago Typewriter.

Chicago ammunition notes:
The ammunition only drops when you have Chicago in your inventory; it does not need to be equipped, it does not replace any other item drop, and the drop rate will be lowered.

About this project:
Some people argue that this is a trainer, and that is false, since they are ignorant about how the mod menu works and how to write and compile C code to target the PS2 console, since they only do simple game patches that users can't customize. They argue that with a trainer you can do things easily, and clearly they have no clue how to program custom functions, not even in C, let alone assembly. That is why they steal codes from other channels.
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Classic Game Hacking |

PS2 Resident Evil 4 Testing Features #4

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