Nitrocosm | PS1 Startup Sound Remake Tutorial @Nitrocosm | Uploaded November 2020 | Updated October 2024, 1 hour ago.
This is a tutorial on how to recreate the Playstation 1 Startup Sound using the samples extracted from the console's BIOS. The original composition and sound samples were created by Takafumi Fujisawa.
Software used:
PSound: http://snailrush.online.fr/
BandLab Cakewalk: bandlab.com/products/cakewalk
TX16Wx Sampler: tx16wx.com
NOTE: The audio samples for the BIOS are easy to extract from the BIOS file using a program called "PSound": http://snailrush.online.fr/ I cannot redistribute the copyrighted BIOS file or the samples contained within it.
0:00 Introduction
0:16 Prerequisites
0:27 Extracting the audio samples from the BIOS
1:47 Getting DAW software
2:19 TX16Wx download and setup
3:44 Adding the TX16Wx plugin to Cakewalk
5:20 Setting up the audio samples in TX16Wx
10:24 Setting up the project in Cakewalk
12:04 The project composition and tracks
16:11 Note about the extra synths
16:32 Note about the version of TX16Wx
16:48 Conclusion
This is a tutorial on how to recreate the Playstation 1 Startup Sound using the samples extracted from the console's BIOS. The original composition and sound samples were created by Takafumi Fujisawa.
Software used:
PSound: http://snailrush.online.fr/
BandLab Cakewalk: bandlab.com/products/cakewalk
TX16Wx Sampler: tx16wx.com
NOTE: The audio samples for the BIOS are easy to extract from the BIOS file using a program called "PSound": http://snailrush.online.fr/ I cannot redistribute the copyrighted BIOS file or the samples contained within it.
0:00 Introduction
0:16 Prerequisites
0:27 Extracting the audio samples from the BIOS
1:47 Getting DAW software
2:19 TX16Wx download and setup
3:44 Adding the TX16Wx plugin to Cakewalk
5:20 Setting up the audio samples in TX16Wx
10:24 Setting up the project in Cakewalk
12:04 The project composition and tracks
16:11 Note about the extra synths
16:32 Note about the version of TX16Wx
16:48 Conclusion