Uploaded June 2026 | Updated September 2026, 2 weeks ago
Our besties from Discord are back with us again to showcase the newest feature of the Discord Social SDK: proximity voice! Join Anthony and Meka as they show us how to get proximity voice chat up and running in any multiplayer Unity game.
๐งโ๐ปWant to follow along? You'll need the Discord Social SDK already integrated into a multiplayer Unity project.
๐Check out the docs here: docs.discord.com/developers/game-development/how-to-add-proximity-voice-chat-to-your-game
๐ Discord Developers YouTube: @DiscordDevelopers
๐ Discord Developers Server: discord.gg/discord-developers
๐ Discord Social SDK For Unity [Learn Course]: learn.unity.com/course/discord-social-sdk-unity
00:00:00 - Stream Start!
00:01:06 - Welcome Anthony and Meka!
00:04:16 - Intro to Proximity Voice Chat
00:10:19 - Unity + Discord Social SDK Overview
00:17:14 - Demo - Adding Proximity Voice Chat to Your Unity Project
01:26:10 - Wrapping up!
Our besties from Discord are back with us again to showcase the newest feature of the Discord Social SDK: proximity voice! Join Anthony and Meka as they show us how to get proximity voice chat up and running in any multiplayer Unity game.
๐งโ๐ปWant to follow along? You'll need the Discord Social SDK already integrated into a multiplayer Unity project.
๐Check out the docs here: docs.discord.com/developers/game-development/how-to-add-proximity-voice-chat-to-your-game
๐ Discord Developers YouTube: @DiscordDevelopers
๐ Discord Developers Server: discord.gg/discord-developers
๐ Discord Social SDK For Unity [Learn Course]: learn.unity.com/course/discord-social-sdk-unity
00:00:00 - Stream Start!
00:01:06 - Welcome Anthony and Meka!
00:04:16 - Intro to Proximity Voice Chat
00:10:19 - Unity + Discord Social SDK Overview
00:17:14 - Demo - Adding Proximity Voice Chat to Your Unity Project
01:26:10 - Wrapping up!
![UNBEATABLE: How D-CELL makes 2D sprites pop in 3D environments
Dive into the 8-year journey of D-CELLs breakthrough title, UNBEATABLE โ a rhythm-based narrative action game made with Unity, where music is illegal and you do crimes.
Hear from Andrew Tsai, cofounder and creative director at D-CELL, who discusses the unique challenges and artistic decisions behind a game that started as a high school daydream and sold over 100,000 copies at launch eight years later.
This video explores:
โ
How the team tackled the complex challenge of audio precision in rhythm games, utilizing Unity and FMOD to sync game events and audio precisely in real time.
โ
Strategies for creating a dynamic, anime-inspired look by placing 2D character sprites into 3D environments.
โ
The team effort, commitment, and passion required to ship a massive project.
๐ Play UNBEATABLE (Jamie Paige DLC out now): https://on.unity.com/PlayUNBEATABLE
๐ Explore more Made with Unity games: https://on.unity.com/UnitySteam
๐ Skill up with the Indie Survival Guide: https://on.unity.com/IndieSurvivalGuide
[0:00] Introduction
[0:25] Finding the rhythm with Unity & FMOD
[1:39] Placing 2D characters in 3D environments
[3:20] Looking back on launch
Stay connected with us:
Games Twitter/X: https://x.com/unitygames
Instagram: https://www.instagram.com/unitytechnologies/
Discord: https://discord.com/invite/unity
Discussions: https://discussions.unity.com/
LinkedIn: https://www.linkedin.com/company/unity/
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Company Twitter/X: https://x.com/unity
#Unity #UNBEATABLE #MadeWithUnity UNBEATABLE: How D-CELL makes 2D sprites pop in 3D environments](https://i.ytimg.com/vi/I-I3o4gQ8q4/mqdefault.jpg)
![Narrative game design in 1000xRESIST
The creators of 1000xRESIST discuss how creative constraints inform their approach to storytelling in 3D spaces.
Discover how sunset visitor ๆ้ฝ้ๅฎขโs Remy Siu (Founder and Creative Director), Pinki Li (Narrative Designer), and Nicole MacDougall (Programmer) combined their theater and game development skills to create one of the decadeโs defining narrative games.
[0:00] Intro
[1:18] Creating within constraints
[3:15] Custom narrative tooling
[4:15] Environment design
Play 1000xRESIST: https://on.unity.com/1000xRESIST Narrative game design in 1000xRESIST](https://i.ytimg.com/vi/I2m--Srst7k/mqdefault.jpg)








