Turbo Makes Games | Prototyping in DOTS - The Hot Path Show Ep. 16 (2 ^ 4 Special!) @TurboMakesGames | Uploaded May 2024 | Updated October 2024, 32 minutes ago.
Support The Hot Path Show and get extra bonuses: patreon.com/TurboMakesGames
Subscribe on Spotify: open.spotify.com/show/2KKESFViqx9IEx4b9WTr0R
Audio-Only RSS Link: https://anchor.fm/s/f6055d4c/podcast/rss
The Hot Path Show is a weekly livestream focused on showcasing different ways to solve problems in game development through data-oriented design.
Things mentioned on the show:
Just Read The Instructions Game: store.steampowered.com/app/1461370/Just_Read_The_Instructions
Netcode for Entities Webinar: create.unity.com/getting-started-with-netcode-for-entities-webinar
DOTS Milestones Forum Post: forum.unity.com/threads/dots-development-status-and-next-milestones-may-2024.1591548
JetBrains Asteroids Challenge: lp.jetbrains.com/asteroid-game-challenge
Unity DOTS Roadmap: unity.com/roadmap/unity-platform/dots
Project files from The Hot Path Show: github.com/TheHotPathShow
Find us online:
Subscribe to The Hot Path Show Clips: youtube.com/channel/UCo4NBRV4_cMfOzg6uSg_GIQ
Join our Discord community: https://tmg.dev/Discord
Johnny: twitter.com/TurboMakesGames
Dani: twitter.com/dani485b
Tobias: twitter.com/Mockarutan
Just Read the Instructions Game: store.steampowered.com/app/1461370/Just_Read_The_Instructions
Streaming software we use: streamyard.com/pal/d/6108450247016448
Timestamps:
0:00:00 - Intro and Misc Announcements
0:16:30 - The Prefetch - How to Fix Z-Fighting with Sprite Renderer
0:34:00 - New ECS Options in Unity 6000
0:39:40 - Context Switch - Unity DOTS Development Status
0:54:55 - Context Switch - Unity DOTS Roadmap
1:46:50 - Instruction Set - Prototyping with DOTS
2:19:00 - Q&A with Dani and Johnny
2:46:30 - Dynamic Allocation - Pikuma Courses
2:53:15 - Dynamic Allocation - Braid Anniversary Edition Podcast
2:58:45 - Closing Remarks
Support The Hot Path Show and get extra bonuses: patreon.com/TurboMakesGames
Subscribe on Spotify: open.spotify.com/show/2KKESFViqx9IEx4b9WTr0R
Audio-Only RSS Link: https://anchor.fm/s/f6055d4c/podcast/rss
The Hot Path Show is a weekly livestream focused on showcasing different ways to solve problems in game development through data-oriented design.
Things mentioned on the show:
Just Read The Instructions Game: store.steampowered.com/app/1461370/Just_Read_The_Instructions
Netcode for Entities Webinar: create.unity.com/getting-started-with-netcode-for-entities-webinar
DOTS Milestones Forum Post: forum.unity.com/threads/dots-development-status-and-next-milestones-may-2024.1591548
JetBrains Asteroids Challenge: lp.jetbrains.com/asteroid-game-challenge
Unity DOTS Roadmap: unity.com/roadmap/unity-platform/dots
Project files from The Hot Path Show: github.com/TheHotPathShow
Find us online:
Subscribe to The Hot Path Show Clips: youtube.com/channel/UCo4NBRV4_cMfOzg6uSg_GIQ
Join our Discord community: https://tmg.dev/Discord
Johnny: twitter.com/TurboMakesGames
Dani: twitter.com/dani485b
Tobias: twitter.com/Mockarutan
Just Read the Instructions Game: store.steampowered.com/app/1461370/Just_Read_The_Instructions
Streaming software we use: streamyard.com/pal/d/6108450247016448
Timestamps:
0:00:00 - Intro and Misc Announcements
0:16:30 - The Prefetch - How to Fix Z-Fighting with Sprite Renderer
0:34:00 - New ECS Options in Unity 6000
0:39:40 - Context Switch - Unity DOTS Development Status
0:54:55 - Context Switch - Unity DOTS Roadmap
1:46:50 - Instruction Set - Prototyping with DOTS
2:19:00 - Q&A with Dani and Johnny
2:46:30 - Dynamic Allocation - Pikuma Courses
2:53:15 - Dynamic Allocation - Braid Anniversary Edition Podcast
2:58:45 - Closing Remarks