Project Motor Racing | FSR 4 with broken Motion Vectors looks like Need for Speed Unbound @PCGH_English
Project Motor Racing | FSR 4 with broken Motion Vectors looks like Need for Speed Unbound  @PCGH_English
Uploaded November 2025 | Updated September 2026, 1 week ago
Project Motor Racing releases on November 25th. We've got the chance to race the review version, which looks and feels great - except for a few cosmetic issues. While FSR 3 fares okay-ish, with only minor ghosting, everything falls apart when FSR 3 is transformed to FSR 4 via driver. The video shows these heavy ghosting artifacts which scale with speed - almost like a wanted effect (Need for Speed Unbound sends warm regards). Switching over to the engine's own TAA solves the issue. More info about Project Motor Racing can be found in PCGH's Tech Test next week.

Video captured on an Asrock Radeon RX 9070 XT Taichi with AMD Software 25.11.1. For more videos, please check out our channel.

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Project Motor Racing | FSR 4 with broken Motion Vectors looks like Need for Speed Unbound

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