Tarodev | Project Initialization - Unity Architecture @Tarodev | Uploaded May 2022 | Updated October 2024, 29 minutes ago.
Preload scenes are the past man. Initialize your required assets easily using the RuntimeInitializeOnLoadMethod attribute. Prevent race conditions and dependency hell with this neat trick.
Code: bit.ly/3kQzVmJ
Happy architecture, happy life.
❤️ Become a Tarobro on Patreon: patreon.com/tarodev
=========
🔔 SUBSCRIBE: bit.ly/3eqG1Z6
🗨️ DISCORD: discord.gg/tarodev
✅ MORE TUTORIALS: youtube.com/tarodev
Preload scenes are the past man. Initialize your required assets easily using the RuntimeInitializeOnLoadMethod attribute. Prevent race conditions and dependency hell with this neat trick.
Code: bit.ly/3kQzVmJ
Happy architecture, happy life.
❤️ Become a Tarobro on Patreon: patreon.com/tarodev
=========
🔔 SUBSCRIBE: bit.ly/3eqG1Z6
🗨️ DISCORD: discord.gg/tarodev
✅ MORE TUTORIALS: youtube.com/tarodev