Uploaded August 2026 | Updated September 2026, 2 hours ago
This short covers bringing Project Falcon models into Maya and rendering them in Arnold with the Toon and OpenPBR Surface shaders.
help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_surface_shaders_ac_toon_html
help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_surface_shaders_ac_open_pbr_html
#arnoldrenderer
This short covers bringing Project Falcon models into Maya and rendering them in Arnold with the Toon and OpenPBR Surface shaders.
help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_surface_shaders_ac_toon_html
help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_surface_shaders_ac_open_pbr_html
#arnoldrenderer










