@TheObservatoryShow
  @TheObservatoryShow
The Observatory | Procedurally Generated Hex Worlds with Geometry Nodes [In Blender 3.0+] @TheObservatoryShow | Uploaded March 2022 | Updated October 2024, 2 hours ago.
A while back we created a Tutorial on Matej Baglietto's hex world, that we found when we were first looking into geometry nodes. Since then a lot has changed with Blenders geometry nodes! I love this little Hex world, and wanted to update the tutorial so you can still create it!

Original Hex World Video: youtu.be/E1gTyoDrCU4

Common Blender Shortcuts: dropbox.com/s/wbnphht3fxyz18j/Common%20Blender%20Shortcuts.png?dl=0

New to Blender? Check out our Beginner series!
youtu.be/R6GYecSPYA4

Blender is free, and amazing! If you want to model too, get it here: blender.org

If you want to Support us: patreon.com/TheObservatoryShow

~~~Music By:~~~

Mr.Kevin Macleod, super talented, and since I can't afford to pay him, maybe you can; patreon.com/kmacleod

"Funkorama", "Airport Lounge" , "Carpe Diem"
Kevin MacLeod (incompetech.com)

Link: incompetech.filmmusic.io
License: creativecommons.org/licenses/by/4.0

#Blender #Tutorial #Animation
Procedurally Generated Hex Worlds with Geometry Nodes [In Blender 3.0+]How to 3D Model Pokemon Sword & Shield Character: Marnie [Episode 10: Finishing Modeling]How to 3D Model Pokemon Sword & Shield Character: Marnie [Episode 7:Head]How to 3D Model Pokemon Sword & Shield Character: Marnie Finale[Episode 14: Rigging Part:2]Making a Gyroid from ACNH 2.0 Update! [Blender Tutorial]How to 3D Model Pokemon Sword & Shield Character: Marnie [Episode 2:Legs]Using UV Maps with Geometry Nodes [In Blender]3D Modeling Animal Crossing New Horizons Player Character [Blender Time lapse]Easily Animating Object Visibility Using Collections and Geometry Nodes! [In Blender]How to 3D Model Pokemon Sword & Shield Character: Marnie [Episode 5:Hands]How to 3D Model Pokemon Sword & Shield Character: Marnie [Episode 3:Dress]Sonic the Hedgehog 3D Model [Blender Modelling Tutorial][Part 1:Shoes]

Procedurally Generated Hex Worlds with Geometry Nodes [In Blender 3.0+] @TheObservatoryShow

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER