@CainOnGames
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Timothy Cain | Procedural vs. Handmade Content @CainOnGames | Updated October 2024, 3 hours ago.
Procedural vs. Handmade ContentHigh Level Design DirectionRelinquishing Creative ControlMy Own Struggles With NuanceResearchThe Dog, Part 12The Outer Worlds: Eight PlaythroughsDesigning Mechanics FirstThe Number Of Vaults In FalloutLearning Game Design From Old SitcomsLearning Design From Other DisciplinesRomantasy

Procedural vs. Handmade Content @CainOnGames

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