Uploaded October 2025 | Updated September 2026, 2 weeks ago
π¬ In this Houdini tutorial, youβll learn how to create a fully procedural build-up animation system using KineFX β adaptable, riggable, and perfect for motion design workflows.
Weβll dive into generating a procedural rig from any object and using it to drive a stylized build-up animation. Great for reveals, abstract forms, or game-ready assets!
π‘ What youβll learn:
- How to create a procedural rig using KineFX
- Using MOPs Spread Falloff to create an animated falloff
- Driving animation with falloff attributes using VEX
- Set up custom controls for the build-up animation
π Download the Houdini project file on Patreon
Support my work and get access to the full .hip file and project setup here:
π patreon.com/posts/142156838
π nodeconnector.gumroad.com/l/afjcta
Get MOPs here:
π motionoperators.com
β± Chapters:
00:00 - Intro
01:19 - Project Overview
04:34 - Object Prep
07:23 - Rig - Grouping Start & End Points
08:48 - Rig - Connect Adjacent Points
10:18 - Rig- Find Shortest Path
12:06 - Rig - Add "cost" Attribute
14:01 - Rig - Add transforms with Rig Doctor
14:19 - Animation - Animated Falloff using MOPs
20:25 - Animation - Animate KineFX Rig using VEX
35:57 - Instance Cubes
36:16 - Outro
If you enjoyed this tutorial, give it a thumbs up, subscribe to the channel, and hit the bell π so you don't miss upcoming Houdini content!
π¬ Letβs Connect!
Website - nodeconnector.com
Patreon - patreon.com/c/nodeconnector
Gumroad - nodeconnector.gumroad.com
Instagram - instagram.com/nodeconnector_3d
#Houdini #KineFX #ProceduralAnimation #MotionDesign #VFX #SideFXHoudini #3DAnimation #HoudiniTutorial #patreoncommunity
π¬ In this Houdini tutorial, youβll learn how to create a fully procedural build-up animation system using KineFX β adaptable, riggable, and perfect for motion design workflows.
Weβll dive into generating a procedural rig from any object and using it to drive a stylized build-up animation. Great for reveals, abstract forms, or game-ready assets!
π‘ What youβll learn:
- How to create a procedural rig using KineFX
- Using MOPs Spread Falloff to create an animated falloff
- Driving animation with falloff attributes using VEX
- Set up custom controls for the build-up animation
π Download the Houdini project file on Patreon
Support my work and get access to the full .hip file and project setup here:
π patreon.com/posts/142156838
π nodeconnector.gumroad.com/l/afjcta
Get MOPs here:
π motionoperators.com
β± Chapters:
00:00 - Intro
01:19 - Project Overview
04:34 - Object Prep
07:23 - Rig - Grouping Start & End Points
08:48 - Rig - Connect Adjacent Points
10:18 - Rig- Find Shortest Path
12:06 - Rig - Add "cost" Attribute
14:01 - Rig - Add transforms with Rig Doctor
14:19 - Animation - Animated Falloff using MOPs
20:25 - Animation - Animate KineFX Rig using VEX
35:57 - Instance Cubes
36:16 - Outro
If you enjoyed this tutorial, give it a thumbs up, subscribe to the channel, and hit the bell π so you don't miss upcoming Houdini content!
π¬ Letβs Connect!
Website - nodeconnector.com
Patreon - patreon.com/c/nodeconnector
Gumroad - nodeconnector.gumroad.com
Instagram - instagram.com/nodeconnector_3d
#Houdini #KineFX #ProceduralAnimation #MotionDesign #VFX #SideFXHoudini #3DAnimation #HoudiniTutorial #patreoncommunity









