Problem-solving tricky 3D scans @marvelousdecay
Problem-solving tricky 3D scans  @marvelousdecay
Uploaded July 2023 | Updated September 2026, 3 weeks ago
Photogrammetry is a great way to get life like details in your 3D scenes. But not all objects are equal. Some are extremely easy to scan, and others are a lot tougher! In this video we're gonna go through the problems one would face when scanning a tricky object and we'll go through the problem solving steps in order to get a great looking 3D asset!

Access 3D files, textures, discounts and more through my Patreon page:
patreon.com/katsafouros


SCANNING GEAR:
Genie Mini II: amzn.to/3j433WE
FalconEyes RX-18T: amzn.to/35yviJT

Linear Polarised film for light: amzn.to/3x9EfkY
This very much depends on the size of your light. If you have a smaller light you can get something smaller than A2. And of course the other way around.

Gobe lens polarise filter: amzn.to/3BWUQMq
Make sure you buy the right size for your lens. Or you can get a bigger filter and use step down rings for all your lenses


TUTORIALS & 3D ASSETS
🧱 3D scanned debris: marvelousdecay.com/gumroad/debris-collection
πŸ₯ 3D scanned food assets: marvelousdecay.com/gumroad/food-collection
πŸ“Ό Adobe Illustrator tutorial: marvelousdecay.com/gumroad/illustrator

OTHER SCANNING VIDEOS:
The next steps after scanning: youtu.be/HhW5wLXDVVY
Cleaning Up 3D scans: youtu.be/mFIREFvtO2c



Note:
When you buy something using the affiliate links in this video or any of my other videos, I earn a small affiliate commission at no additional cost to you. Your support is appreciated!


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Host & Creator: Dimitris Katsafouros

Website: marvelousdecay.com
Twitter: twitter.com/marvelousdecay
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Dimitris Katsafouros |

Problem-solving tricky 3D scans

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