Uploaded March 2019 | Updated September 2026, 1 hour ago
Talk 1: Zach Gage - Designing Games for Problem Solvers
Talk 2: Drew Murray - Out of Step
Moderator: Jesse Fuchs
PRACTICE: Game Design in Detail
November 14-16, 2014
Zach Gage discusses different types of problem solvers, and how to design for players with different types of problem solving in games.
Drew Murray presents the design process behind Sunset Overdrive, and shares different major design moments that shaped the character of the final games.
practice.gamecenter.nyu.edu
gamecenter.nyu.edu
Talk 1: Zach Gage - Designing Games for Problem Solvers
Talk 2: Drew Murray - Out of Step
Moderator: Jesse Fuchs
PRACTICE: Game Design in Detail
November 14-16, 2014
Zach Gage discusses different types of problem solvers, and how to design for players with different types of problem solving in games.
Drew Murray presents the design process behind Sunset Overdrive, and shares different major design moments that shaped the character of the final games.
practice.gamecenter.nyu.edu
gamecenter.nyu.edu

