Uploaded June 2025 | Updated September 2026, 2 hours ago
This is part of a new series of videos covering Projects and Design using the PowerBasic Windows compiler. These videos may be longer than the Snippet videos as they cover projects in detail.
This project is to create simulation of a globular cluster within a graphics window, and illustrate the migration of four civilisations over time to the stars.
Today we are setting up the graphics window, placing the stars and illustrating their movement over time.
00:00 - Introduction
01:32 - Data Structures and Setup
04:46 - Setting up graphics window
10:09 - Populating the Star map
21:48 - Summary
I don't work for, nor am I paid or sponsored by, the owners of PowerBASIC, I'm just a fan of their products.
For more information on PowerBASIC visit
forum.powerbasic.com
OR
pump.richheimer.de/index.php
Music by ghosthack.de
Source files for these projects are available from here
gsfsoftware.co.uk/PBTutorials/Projects.htm
GitHub
github.com/gsfsoftware/Tutorials/tree/master/Projects_StarMigration
This is part of a new series of videos covering Projects and Design using the PowerBasic Windows compiler. These videos may be longer than the Snippet videos as they cover projects in detail.
This project is to create simulation of a globular cluster within a graphics window, and illustrate the migration of four civilisations over time to the stars.
Today we are setting up the graphics window, placing the stars and illustrating their movement over time.
00:00 - Introduction
01:32 - Data Structures and Setup
04:46 - Setting up graphics window
10:09 - Populating the Star map
21:48 - Summary
I don't work for, nor am I paid or sponsored by, the owners of PowerBASIC, I'm just a fan of their products.
For more information on PowerBASIC visit
forum.powerbasic.com
OR
pump.richheimer.de/index.php
Music by ghosthack.de
Source files for these projects are available from here
gsfsoftware.co.uk/PBTutorials/Projects.htm
GitHub
github.com/gsfsoftware/Tutorials/tree/master/Projects_StarMigration










