Uploaded January 2025 | Updated September 2026, 7 hours ago
A thorough look at the game balance and game design of the Potion Craft 2.0 update from the view of an experienced lead game and systems designer. In this, I'll present observations from my playthrough and then offer specific solutions to the most pressing problems that stay within the design limits of the game. Let's discuss solutions and ideas in the comments! :)
Potion Craft on Steam: tblink.co/KillrobCraft
#gameplay #potioncraft #alchemy #simulator #gamedev #gamedesign
0:00 Intro & Background
2:00 Video Structure & Approach
5:05 Disclaimer!
6:16 Observations
17:36 General Suggestions
39:51 Garden Suggestions
49:10 Difficulty Suggestions
56:51 Alchemy Suggestions
62:50 Wrapping Up
A thorough look at the game balance and game design of the Potion Craft 2.0 update from the view of an experienced lead game and systems designer. In this, I'll present observations from my playthrough and then offer specific solutions to the most pressing problems that stay within the design limits of the game. Let's discuss solutions and ideas in the comments! :)
Potion Craft on Steam: tblink.co/KillrobCraft
#gameplay #potioncraft #alchemy #simulator #gamedev #gamedesign
0:00 Intro & Background
2:00 Video Structure & Approach
5:05 Disclaimer!
6:16 Observations
17:36 General Suggestions
39:51 Garden Suggestions
49:10 Difficulty Suggestions
56:51 Alchemy Suggestions
62:50 Wrapping Up










