POTCO Remakes I Havent Mentioned @JohnnyDaPirate
POTCO Remakes I Havent Mentioned  @JohnnyDaPirate
Uploaded October 2014 | Updated September 2026, 2 days ago
There have been a few POTCO-inspired remake projects I have not yet mentioned on my channel for one reason or another, these projects will now be covered on my channel along with any other potential projects.


About the projects...

Caribbean Pirates Online
Project Leader: Tomislav / Tomislav Kućar / Tomislav Revenger / Myst Hexbones
Other Known Developers: N/A
Project Status: Active (On Hold)
Type: POTCO Remake
Game Engine: Panda3D

Official introduction article/message:
by: Tomislav
Hello.
Some of you know me.
I was first one who started with remaking POTCO.
On day of closing I had formed team and started to develop game.
Team felt apart and I continued developing alone.
In december I joined POR, and stayed with them till march when I had personal
problems and was not able to come online. While I was offline they kicked me out of team.
Now I work alone again.
I will remake this game. It is true that will take a long time to happen, but I m not
giving up. So you may say, this is just another POTCO remake...
NO this is not just another potco remake. It is FIRST potco remake project and I hope it will
last after all other projects fell apart.

It is you choice to support me or not . :)

My idea and goal is to make game avaible to everyone.
I do not plan to give out alpha keys or any keys at all. Every one will be welcome to play.
Also I have in plan to release server so peoples can host their own games. Together we can
bring POTCO back. But it will take some time...

Source(s):
https:///threads/caribbean-pirates-online.9686/


Pirates Online Emulator
Project Leader: G-Man / Davy Gunfish
Other Known Developers: Johnny Goldtimbers, ResidentPsychopath (Parax.), NotDavid
Project Status: Active (On Hold)
Type: POTCO Remake
Game Engine: Panda3D

Official introduction article/message:
by: NotDavid
Excited?

You should be.

A user some of you have come to know as Davy Gunfish, aka G-man. has started this project in hopes of reviving the very thing this wiki once stood for; Pirates Of The Caribbean Online.

G, and whoever else wants jump in on the project, will be creating an emulator of Pirates Online, meaning that everything from POTCO will still be here, except for the fact it'll all stay open. That's right! POTCO is back and here to stay!

Our base site will be here, on this forum. Our staff currently consists of G-man., Johnny Goldtimbers, ResidentPsychopath (Parax.), and myself.

While we don't currently need more forum staff, we ARE looking for developers! If you've got programming skills and want to help this project become reality, consult G-man. here!

Also, last but certainly not least, I'd like to bring up the donation option. As servers are set up, we will need a way to pay for them, and it would be greatly appreciated if you were to donate. The option will soon be available on the forums if you wish to do so!

That's all for now! If you'd like to hear more news or discuss the upcoming emulator of POTCO, remember the forums site!

Source(s):
https:///threads/introducing-the-potco-emulator.9770/
potcoemu.com

Official site/forums: potcoemu.com


POTCO Infinite
Project Leader: Atlas
Other Known Developers: N/A
Project Status: Active
Type: POTCO Remake
Game Engine: OpenGL

Official introduction article/message:
by: Atlas
Do you guys remember POTCO? Remember what it looked like? The community? Well I believe POTCO Rewritten is not doing a good job at bringing it back, the game that they have created does not seem, feel or look the same way as the original POTCO.

I am starting up POTCO Infinite. POTCO online will be free to play with all the original contents of POTCO, no sound changes, no graphics changes, none of that, just the original POTCO. I have researched many threads over the Internet on what would make a better remake of POTCO. I have taken account to all of these ideas noted noted them down.

Some changes that will be happening is it will not be using Panda3D as a game engine. Panda3D was a big problem with POTCO. I will be using OpenGL to create the game. The original BAM/EGG files will still be used giving the game its original look. I have already developed a very early stage BAM/EGG interpreter to load the Panda3D BAM files. These BAM files only are used to reference geometry of the object. No Panda3D libraries or rendering will be used.

There is a downside. I am in need of other Java/C++ developers as I can not complete this project in a timely fashion without others. I am also in need of supporters. If this project does not get enough support I will drop it so please vote on the poll to voice your opinion.

If you are interested in contributing please send me a PM with some of your work and your application will be considered to join the team. Thank You for reading and voicing your opinion.

Source(s):
https:///threads/potco-infinite.9864
https:///threads/potco-infinite-update.9886/
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POTCO Remakes I Haven't Mentioned

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