Porting PC Games to VR - Blair Witch at XR Bootcamp Open Lecture @XRBootcamp
Porting PC Games to VR - Blair Witch at XR Bootcamp Open Lecture  @XRBootcamp
Uploaded March 2021 | Updated September 2026, 45 minutes ago
🕹️ Imagine optimizing your PC games into VR through Oculus Quest!

🔥 XR Bootcamp hosts Radomir Kuvharski, VP of Product at Incuvo, to share insight on valuable advice on optimizing your PC titles and porting to oculus! Nearing the end, a roundtable discussion is raised on XR rendering optimization challenges with Ruben Torres, GameDev Guru.

---
📣 Speaker:
Radomir Kucharski, VP of Product at Incuvo, studio behind titles like Layers of Fear and Blair Witch VR, and VR "Green Hell"
Ruben Torres (the Game Dev Guru), Unity Game Developer.
---
👉 About XR Bootcamp:
XR Bootcamp is a global online academy, offering beginner to advanced-level VR/AR Master Classes and Bootcamps.
xrbootcamp.com
---
👋Join the XR Creators Discord discord.gg/38THNzEh4P
If you have questions, feel free to join the server and connect with the community. Or, if you feel like you're able to mentor young talents, show your skills and answer questions! We welcome everyone, beginner and advanced-level VR developers! !

⌚ Timestamps
0:00 XR Bootcamp Introduction
12:48 Keynote Speech: Optimization of Flagship Titles and Porting to Quest
16:30 Oculus Quest 2 specs
17:50 Layers of Fear Game PC to VR
19:06 Blair Witch Game
20:46 Green Hell Game
21:53 Art Optimization (Geometry, Light, Shaders, Postprocessing, Alpha/Translucent Materials, Draw Calls, Materials, Level Design)
37:40 Roundtable Discussions

🔔 Subscribe to the XR Bootcamp channel!
https://www.youtube.com/channel/UCTMO...
Porting PC Games to VR - Blair Witch at XR Bootcamp Open LectureThe Future of Immersive Web in Education with Liv Erickson, Kent Bye and Jon OakesHow to Bring 3DGS Into Hollywood Production with Volinga, Unreal & District CinemaCareer Navigator 8 From Architect to XR Prototyper  - XR BootcampWorking and Succeeding in Virtual Reality (Interview with Dominic Eskofier)Ian Mackenzie Developers at any level would be able to learn somethingBring World Models to PICO Platform Using Unity, World Labs API & EmulatorVR Hand Interactions with Ultraleaps CTO Tom Carter - XR Bootcamp Open LectureJosette Seitz  With hand tracking the possibilities are endlessSensAI Hack Barcelona 2025 HighlightsHow to Build Multi View Apps with Emulator and Spatial SDKAchieving PCVR Quality on a Mobile Headset with OwlChemy Labs - XR Pro Lecture 3
XR Bootcamp |

Porting PC Games to VR - Blair Witch at XR Bootcamp Open Lecture

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER