Portal 2 - sp_a2_pit_flings - Epic 0 Portal Theory (Gig & turreu) @turreu
Portal 2 - sp_a2_pit_flings - Epic 0 Portal Theory (Gig & turreu)  @turreu
Uploaded May 2012 | Updated September 2026, 1 hour ago
1. Use Wheatley to get up (make him block and unblock the laser)
2. Double cube-jump (re-catch failed)
3. Again, Double cube-jump (re-catch failed)
4. Throw the cube on the button and jump on the rising platform
5. Upload a video and win a dead zebra (can be used for jumping. one of a kind offer. signed by gig and rex)
Gig came up to me about his 0 portal theory on map_sp_a2_pit_flings about cube jumping from the tilted platform to the other end of the chamber, so I started up portal 2 and recorded. First it seemed impossible but I noticed the gap in a wall half way and eventually it turned out to be perhaps even possible. all it takes is 2 cube jumps with a (successful) grab of the cube after of ANOTHER two cube jumps with a catch of the cube, again. It's also possible there's no way to re-catch the cube which would make this impossible. This is very close to being one of the most difficult things in this game to be done and I'll be proud if anyone, including me, manages to get a 0 portal run in this chamber!!! I'll make an update on this chamber if I get a successful re-grab cube jump. youtube.com/watch?v=hoElqGfOpCY Gig's first theory showing how to get up the moving elevator without any portals. The song is the second half of Nero's Symphony 2808. Download the demo and wonder if there's enough height for a re-grab in thirdperson and slowmo using demoui and console commands: 2shared.com/complete/0c7Z4fWD/fuck.html Brex has confirmed this possible. He did the both jumps in half speed. After trying it in full speed he said: fuck this shit.
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Portal 2 - sp_a2_pit_flings - Epic 0 Portal Theory (Gig & turreu)

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