Jammin Sam Miller | Pokémon Sapphire - Dive [Restored] Extended @JamminSamMiller | Uploaded April 2024 | Updated October 2024, 3 days ago.
If you like these restorations, consider donating at patreon.com/JamminSam or paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Z48HC6C37U8AY&source=url
Download links are being kept private for now
Composed by Go Ichinose. Recreated by me. This is part of a commission from Mana Wave Media to restore the entire Pokémon Ruby & Sapphire soundtrack. This was made possible by ripping the music from the ROM in MIDI format using GBAMusriper and rebuilding the soundtrack from the ground up using a digital version of the original sound hardware that was used to compose the game, applying some modern mixing techniques along the way to lift the veil of 16bit compression and create an updated listening experience. Follow me on Twitter for more updates: twitter.com/PrinceSamlet
Thumbnail source: bulbapedia.bulbagarden.net/wiki/Underwater
Sound sources:
Roland Sound Canvas VA SC-88 Pro Map (Glockenspeil, Harp, Fretless Bass, Standard Drums 3, Bubble), Sytrus (Synths), 3xOsc (Noise Hihats)
A more detailed list of sources can be found here docs.google.com/spreadsheets/u/0/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/htmlview?pli=1#
If you like these restorations, consider donating at patreon.com/JamminSam or paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Z48HC6C37U8AY&source=url
Download links are being kept private for now
Composed by Go Ichinose. Recreated by me. This is part of a commission from Mana Wave Media to restore the entire Pokémon Ruby & Sapphire soundtrack. This was made possible by ripping the music from the ROM in MIDI format using GBAMusriper and rebuilding the soundtrack from the ground up using a digital version of the original sound hardware that was used to compose the game, applying some modern mixing techniques along the way to lift the veil of 16bit compression and create an updated listening experience. Follow me on Twitter for more updates: twitter.com/PrinceSamlet
Thumbnail source: bulbapedia.bulbagarden.net/wiki/Underwater
Sound sources:
Roland Sound Canvas VA SC-88 Pro Map (Glockenspeil, Harp, Fretless Bass, Standard Drums 3, Bubble), Sytrus (Synths), 3xOsc (Noise Hihats)
A more detailed list of sources can be found here docs.google.com/spreadsheets/u/0/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/htmlview?pli=1#