TheZZAZZGlitch | Pokémon Red/Blue - "Polymorphic 8F bootstrap" technique + an 8F memory editor @TheZZAZZGlitch | Uploaded January 2018 | Updated October 2024, 4 days ago.
8F bootstrapping was a real pain for a long time. This new technique - polymorphic 8F bootstrapping, could be a solution. It works by writing code which will let you edit itself and create the bootstrap. I also show you a nice 8F-based ingame memory editor along the way.
Route 18 step counter map: https://i.imgur.com/WjJN8HA.png
TheZZAZZGlitch's memory editor:
Bytes: pastebin.com/raw/Lca1Bxn0
Code: pastebin.com/raw/yTWnbPMw (note: it's very messy)
8F bootstrapping was a real pain for a long time. This new technique - polymorphic 8F bootstrapping, could be a solution. It works by writing code which will let you edit itself and create the bootstrap. I also show you a nice 8F-based ingame memory editor along the way.
Route 18 step counter map: https://i.imgur.com/WjJN8HA.png
TheZZAZZGlitch's memory editor:
Bytes: pastebin.com/raw/Lca1Bxn0
Code: pastebin.com/raw/yTWnbPMw (note: it's very messy)