Uploaded August 2017 | Updated September 2026, 4 days ago
JP: チャームズさんじょう! Here Comes Team Charms!
• (1:56) rip graveler
• (2:14) Pride before a fall…
• (2:53) Remix of "Friend Area – Wilds" from Rescue Team.
• (3:30) Bellossom don't have faces like that!
• (3:42–3:49) If you're going to lie, at least try and make it sound convincing…
• (4:32) As with Special Episodes 2 and 3, the party's movesets change with each playthrough. You'll probably want to reset until Lopunny has Jump Kick, as it's useful against the many Rock and Steel-types in this episode.
• (4:32) Lopunny's ability Klutz prevents her from using held items, so you'll have to rely on stats and consumables with her.
• (4:45) Midnight Forest of the past. Beware Jumpluff's Bullet Seed…it can easily snipe you from offscreen. Watch for Dodrio's Pluck too, as it can steal valuable Reviver Seeds and other such consumables.
• (7:44) I'm with Lopunny on this one tbh
• (9:21) All bark and no bite!
• (9:39) Sentret don't have faces like that either…
• (10:42) In the main game, they're simply "those guys looking for the Zero Isle", so they likely cleaned up their act at some point after this episode.
• (14:26) Remix of Rescue Team's Mt. Steel.
• (14:50) Claydol likes to explode all over you, so watch out for that. Bring a LOT of Reviver Seeds for the boss (or rather, bosses) at the end.
• (18:43) I hate mob bosses…also, whose dumbass idea was it to give the minions more HP than their leader?
• (20:16) Yay, Side Path music. In addition to those, it plays randomly in some lesser dungeons, like Tiny Meadow. Both caves have the same Pokémon; Claydol Explosion spam, Static hax, Intimidators aplenty!
• (25:01) For a Psychic-type who values knowledge, you're pretty stupid! (Well, Medicham's a Psychic-type too, but most people ignore that in favour of the Fighting - that is, physical - side.)
• (25:44) No you didn't!
• (25:56) Watch for Rain Dance abuse from Marill and Poliwhirl; Slowking hits hard and likes to snipe you with Water Pulse; and of course, who can forget our old friend Dugtrio with CONSTANT EARTH POWER SPAM
• (28:42) I wish we played as Medicham instead…
• (34:32) This particular Ditto is incapable of changing its face, hence the funky portraits.
• (35:02) The fifth and last Time Gear. But what about the one in the volcano? …I actually have several remaining questions about the Time Gears I'll discuss later, when we return to the "planet's standstill" plot.
JP: チャームズさんじょう! Here Comes Team Charms!
• (1:56) rip graveler
• (2:14) Pride before a fall…
• (2:53) Remix of "Friend Area – Wilds" from Rescue Team.
• (3:30) Bellossom don't have faces like that!
• (3:42–3:49) If you're going to lie, at least try and make it sound convincing…
• (4:32) As with Special Episodes 2 and 3, the party's movesets change with each playthrough. You'll probably want to reset until Lopunny has Jump Kick, as it's useful against the many Rock and Steel-types in this episode.
• (4:32) Lopunny's ability Klutz prevents her from using held items, so you'll have to rely on stats and consumables with her.
• (4:45) Midnight Forest of the past. Beware Jumpluff's Bullet Seed…it can easily snipe you from offscreen. Watch for Dodrio's Pluck too, as it can steal valuable Reviver Seeds and other such consumables.
• (7:44) I'm with Lopunny on this one tbh
• (9:21) All bark and no bite!
• (9:39) Sentret don't have faces like that either…
• (10:42) In the main game, they're simply "those guys looking for the Zero Isle", so they likely cleaned up their act at some point after this episode.
• (14:26) Remix of Rescue Team's Mt. Steel.
• (14:50) Claydol likes to explode all over you, so watch out for that. Bring a LOT of Reviver Seeds for the boss (or rather, bosses) at the end.
• (18:43) I hate mob bosses…also, whose dumbass idea was it to give the minions more HP than their leader?
• (20:16) Yay, Side Path music. In addition to those, it plays randomly in some lesser dungeons, like Tiny Meadow. Both caves have the same Pokémon; Claydol Explosion spam, Static hax, Intimidators aplenty!
• (25:01) For a Psychic-type who values knowledge, you're pretty stupid! (Well, Medicham's a Psychic-type too, but most people ignore that in favour of the Fighting - that is, physical - side.)
• (25:44) No you didn't!
• (25:56) Watch for Rain Dance abuse from Marill and Poliwhirl; Slowking hits hard and likes to snipe you with Water Pulse; and of course, who can forget our old friend Dugtrio with CONSTANT EARTH POWER SPAM
• (28:42) I wish we played as Medicham instead…
• (34:32) This particular Ditto is incapable of changing its face, hence the funky portraits.
• (35:02) The fifth and last Time Gear. But what about the one in the volcano? …I actually have several remaining questions about the Time Gears I'll discuss later, when we return to the "planet's standstill" plot.
![Final Fantasy VI [PC] - Fiend
Aka Sephiroth (manifestations of capital-G God in the material world). …yes, the main antagonist of FFVII is named after the same concept. Well, he does have a god-complex.
Its the ONLY enemy in the game that uses Stragos Force Field Lore (sets all damage dealt and healed by a specified type to 0 [this overrides absorption]), so completionists should bring him to this fight. Locke and/or Gogo too, if you want that Safety Bit. (Admittedly you can get infinite Safety Bits anyway, but the RNG luck required for that is even worse, and its not strictly necessary.)
Also, as pointed out by a Japanese comment, this may have been an inspiration for the Kingdom Hearts villain Ansems infamous guardian (properly called the Dark Figure). Of course, Nomura was the original designer of the Triad in the first place… Final Fantasy VI [PC] - Fiend](https://i.ytimg.com/vi/zObcA7A7pDk/mqdefault.jpg)
![Final Fantasy VI [PC] - Orthros #1
The mythical two-headed hound Orthros (kin to Cerberus) guarded the cattle of Geryon in the uttermost west. Who knows why hes an octopus in this game. Final Fantasy VI [PC] - Orthros #1](https://i.ytimg.com/vi/zP4s5PIiuks/mqdefault.jpg)
![Final Fantasy VI [PC] - Demon
Aka Zurvan (lord of infinity in the Persian splinter religion of Zurvanism).
鬼神 (fierce god) as a concept has no real Western equivalent; theyre frequently associated with violence, but arent necessarily evil as such (eg. the wrathful deities of Buddhism, who destroy obstacles barring the path to enlightenment; there might be truly malevolent examples somewhere); notable pop culture references include the Fierce Deitys Mask from the Legend of Zelda and Luffys Gear 4 forms from One Piece (that he was able to create those forms despite working with misleading info is rather telling…). I personally wouldve gone with daemon (note the a) as a translation, albeit with the caveat that its not fully accurate either. Final Fantasy VI [PC] - Demon](https://i.ytimg.com/vi/zTC8MVAYKXM/mqdefault.jpg)
![Final Fantasy VI [PC] - Tentacles
Unfortunately the bottom-left tentacle is (seemingly) immune to instant death in this version. Also, fuck it, I dont care if this is suboptimal. (It isnt immune in the PR version either, so I have no idea what was with the constant misses in previous recordings.) Final Fantasy VI [PC] - Tentacles](https://i.ytimg.com/vi/zdvtI7uTiQk/mqdefault.jpg)
![Final Fantasy VI [PC] - Alexsoul
Referring to the esper you can grab afterward. While using the Banish trick forfeits its Guard Bracelet drop due to how the battle ends, a) you can steal them from a random encounter in the final dungeon, and b) theyre not that useful anyway. (Well, you can turn them into Heros Rings in the colosseum, if you want more.) If you dont want to use that cheeseball strat, set Invisible status on your characters beforehand; Fury is a magic attack, so the possessed character will become visible. Berserk its minions so they cant cast magic (which muddles that strat up). Ive heard the Banish trick doesnt work in the Pixel Remaster, so theres that.
Nice scene and all, but Cyan is STILL probably the worst character gameplay-wise. Final Fantasy VI [PC] - Alexsoul](https://i.ytimg.com/vi/zeLjJI3t39c/mqdefault.jpg)

![Final Fantasy VI [PC] - Gilgamesh
*sticks tongue out* Final Fantasy VI [PC] - Gilgamesh](https://i.ytimg.com/vi/zifEaONQcrc/mqdefault.jpg)
![Final Fantasy V [PC] (LLG 2/1/1/4) - Cray Claw
bruh Final Fantasy V [PC] (LLG 2/1/1/4) - Cray Claw](https://i.ytimg.com/vi/zmssI-M1jtg/mqdefault.jpg)

![Final Fantasy VI [PC] - Vargas
You actually have to use *diagonal* Blitz inputs now :| Final Fantasy VI [PC] - Vargas](https://i.ytimg.com/vi/zquLf2VfQWw/mqdefault.jpg)
