Jammin Sam Miller | Pokémon Emerald - Battle Dome [Restored] Extended @JamminSamMiller | Uploaded 5 months ago | Updated 4 hours ago
If you like these restorations, consider donating at patreon.com/JamminSam or paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Z48HC6C37U8AY&source=url
Download links are being kept private for now
Composed by Go Ichinose. Recreated by me. This is part of a commission from Mana Wave Media to restore the entire Pokémon Emerald soundtrack. This was made possible by ripping the music from the ROM in MIDI format using GBAMusriper and rebuilding the soundtrack from the ground up using a digital version of the original sound hardware that was used to compose the game, applying some modern mixing techniques along the way to lift the veil of 16bit compression and create an updated listening experience. Follow me on Twitter for more updates: twitter.com/PrinceSamlet
Thumbnail source: bulbapedia.bulbagarden.net/wiki/Battle_Dome
Sound sources:
Zero-G Drum & Percussion Tools (Kick), Edirol Studio Canvas SD-90 (Snare, Tom), Roland Sound Canvas VA SC-88 Pro Map (Standard Drums 3, Orchestra Drums, Organ 2), Roland Sound Canvas SC-88 Map (Overdrive Guitar, Distortion Guitar), Sytrus (Synths), 3xOsc (Noise Hihats)
A more detailed list of sources can be found here docs.google.com/spreadsheets/u/0/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/htmlview?pli=1#
If you like these restorations, consider donating at patreon.com/JamminSam or paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Z48HC6C37U8AY&source=url
Download links are being kept private for now
Composed by Go Ichinose. Recreated by me. This is part of a commission from Mana Wave Media to restore the entire Pokémon Emerald soundtrack. This was made possible by ripping the music from the ROM in MIDI format using GBAMusriper and rebuilding the soundtrack from the ground up using a digital version of the original sound hardware that was used to compose the game, applying some modern mixing techniques along the way to lift the veil of 16bit compression and create an updated listening experience. Follow me on Twitter for more updates: twitter.com/PrinceSamlet
Thumbnail source: bulbapedia.bulbagarden.net/wiki/Battle_Dome
Sound sources:
Zero-G Drum & Percussion Tools (Kick), Edirol Studio Canvas SD-90 (Snare, Tom), Roland Sound Canvas VA SC-88 Pro Map (Standard Drums 3, Orchestra Drums, Organ 2), Roland Sound Canvas SC-88 Map (Overdrive Guitar, Distortion Guitar), Sytrus (Synths), 3xOsc (Noise Hihats)
A more detailed list of sources can be found here docs.google.com/spreadsheets/u/0/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/htmlview?pli=1#