Uploaded November 2010 | Updated September 2026, 3 weeks ago
Segment 8-3:
Cofagrigus has good bulk with access to 2 forms of residual damage, and is a very useful all-around stop to threats that my other Pokemon can't handle with type advantages. At level 37, Cofagrigus actually does not know any damaging attacks, which is why I picked up TM61 (Will-o-Wisp) and TM30 (Shadow Ball) earlier.
Segment 8-4:
A straightforward segment. I finish up this section of the plot and prepare to head to Opelucid City.
Segment 8-3:
Cofagrigus has good bulk with access to 2 forms of residual damage, and is a very useful all-around stop to threats that my other Pokemon can't handle with type advantages. At level 37, Cofagrigus actually does not know any damaging attacks, which is why I picked up TM61 (Will-o-Wisp) and TM30 (Shadow Ball) earlier.
Segment 8-4:
A straightforward segment. I finish up this section of the plot and prepare to head to Opelucid City.

![FE11 H5 0% growths chapter 17 (with commentary)
This is chapter 17 of my FE11 H5 0% growths playthrough, commentated by Mekkah and me. It is completed in 2 turns.
Link to SF for full post: http://serenesforest.net/forums/index.php?showtopic=56675&page=9#entry4050489
Reclass: Wendell to swordmaster
Forge: Wyrmslayer [+4 MT, +5 hit, -4 WT] - 13200G
Name NotFalchion courtesy of Pokegoldmine
Video annotations:
4:19 - Boss strategy: Palla Javelin+ hit @ 73 hit (85.7 true)...
4:27 - Boss strategy: Wendell 2x Wyrmslayer+ hit @ 80 hit (92.2 true), for 72.9% CoS. FE11 H5 0% growths chapter 17 (with commentary)](https://i.ytimg.com/vi/o_lhbk8J1zM/mqdefault.jpg)




![[Commentated] FE10 HM 0% growths chapter 2-P
This is chapter 2-P of my FE10 HM 0% growths playthrough, commentated by Mekkah and Pavise. It is completed in 8 turns (but counts as 9 turns). Nealuchi gains 73 WEXP and ends the chapter at S +3 strike. I will no longer track Nealuchis strike rank.
Big ups to Pavise for this absolutely insane grinding strategy, couldnt have done it better myself, no sir. The man is a peerless expert on Crimean weather patterns and pill organizers for the elderly.
Stat checks in 2-P:
Dracoknight L18: Rolls 14 spd instead of 15 spd - pretty likely
Dracoknight L18: Rolls 14 spd instead of 15 spd - pretty likely
Dracoknight L19: Rolls 14 spd instead of 15 spd - very unlikely
Dracoknight L19: Rolls 14 spd instead of 15 spd - very unlikely
The 2 dracoknights that attack Nealuchi over the last few turns are L20 and cannot roll 14 spd.
Subscribe to Pavise: https://www.youtube.com/@Pavise [Commentated] FE10 HM 0% growths chapter 2-P](https://i.ytimg.com/vi/pLvE0ip8Yy0/mqdefault.jpg)


![[Commentated] FE10 HM 0% growths chapter 2-3
This is chapter 2-3 of my FE10 HM 0% growths playthrough, commentated by KirbymastaH and me. It is completed in 4 turns.
This is the first of a handful of maps in which I have a LOT of allied or NPC units who have a tangible impact in strategy, IF I can get them to do what I want. In this map its not that hard since I only ever direct them to move to targeted locations, but even subtle changes in the targeted tile can affect where the units will move.
The bow paladin has 47 hit (44.7% true) on Marcia at bad biorhythm. The true hit curve has the greatest slope around 50 hit, which is why I wanted to reset for bad or worst biorhythm on the bow paladin. There are 2 other RNG-heavy elements to this strategy: Marcias 26% Killer Lance crit and Makalovs 80.8% chance to survive the boss. Multiply these 3 events together, and the cumulative success rate is 9.4%.
A small correction: Mounted units can be shoved in this game and FE9; its just that the subset of units who can shove them is very small, and none of them are available in this chapter.
Stat checks in 2-3:
Armor axe L20: Rolls 16 or less spd - pretty likely
Halberdier L5: Rolls 16 def instead of 17 def - extremely unlikely
Bow paladin L5: Has bad or worst biorhythm
Itemfinding in 2-3: Arms Scroll (43%)
Follow KirbymastaH: https://www.twitch.tv/kirbymastah [Commentated] FE10 HM 0% growths chapter 2-3](https://i.ytimg.com/vi/pfx2F5In9vQ/mqdefault.jpg)
![FE6 HM 0% growths chapter 19 [Ilia route] (with commentary)
This is chapter 19I of my FE6 HM 0% growths playthrough, commentated by Mekkah and me. It is completed in 4 turns.
Link to SF for full post: http://serenesforest.net/forums/index.php?showtopic=49919&page=14#entry3535621
Video annotations:
1:24 – Astore sells 3 Red Gems, Blue Gem, and Lockpick.
2:09 – Niime faces: 2 Steel Lance peg knights @ 29 hit (17.1 true), Silver Lance falcoknight @ 40 hit (32.4 true), Ballista archer @ 38 hit (29.3 true), 2 Javelin peg knights @ 28 hit (16.0 true). She has a 37.6% CoD.
2:47 – The enemy druid has ~88 hit with Sleep on Niime.
4:08 – Niime faces: 2 Steel Lance peg knights @ 29 & 26 hit (17.1 & 13.8 true), Silver Lance falcoknight @ 42 hit (35.7 true), Javelin peg knight @ 25 hit (12.8 true). She has a 59.7% CoD. See the extra note in the video comments.
4:24 – I meant bottom right, not top left.
4:59 – The enemy druid has ~96 hit with Silence on Niime.
6:16 – Igrene faces: Steel Lance cavalier @ 28 hit (16.0 true), Steel Sword cavalier @ 43 hit (37.4 true), Silver Lance paladin @ 40 hit (32.4 true), 2 Javelin knights @ 27 hit (14.9 true). She has a 9.60% CoD.
7:08 – The enemy druid has 100 hit with Silence on Cecilia.
7:49 – Zeiss obtains an Energy Ring.
7:55 – Boss strategy: Igrene 2x Brave Bow hit @ 61 hit (70.0 true), for 49.0% CoS.
8:10 – Shanna obtains an Aircalibur.
8:17 – Astore steals a Knight Crest.
Extra note:
In retrospect, deploying Saul instead of Clarine would have reduced Niimes chance of death on turn 2 EP. Saul could have still performed the rescue chain on Roy, and he would have been able to restore Niimes HP to 23 with Physic. This would have reduced her chance of death on turn 2 EP from 59.7% to 39.4%. FE6 HM 0% growths chapter 19 [Ilia route] (with commentary)](https://i.ytimg.com/vi/qkvn3UEwBfg/mqdefault.jpg)