Pokemon G/S/C - A look at eight battle engine glitches @Crystal_2
Pokemon G/S/C - A look at eight battle engine glitches  @Crystal_2
Uploaded September 2016 | Updated September 2026, 2 weeks ago
This video looks at eight battle system glitches found in Pokemon Gold, Silver and Crystal, and studies how the game's code could be modified in order to avoid or to fix them.

More GSC battling glitches:
Counter / Mirror Coat - youtube.com/watch?v=uRYyzKRatFk
Reflect / Light Screen - youtube.com/watch?v=yveIVI5oGO8
Disable - youtube.com/watch?v=1v9x4SgMggs
HP bar - youtube.com/watch?v=SE-BfsFgZVM
Pokemon G/S/C - A look at eight battle engine glitchesPokemon R/B/Y/G/S/C - Influence of HP on animations and battle messagesPokemon Red/Blue - Three glitches with no apparent explanationPokemon R/B/Y - Possible stat modifier AI oversightPokemon G/S - Get (almost) infinite Items: Coin Case arbitrary code executionPokemon Crystal - When names are too longPokemon R/B/Y - Mechanics and hidden secrets of slot machinesPokemon G/S/C - Counter / Mirror Coat glitchPokemon Crystal - Random messing around with scriptsPokemon Crystal - Number of signposts byte glitchingPokemon Crystal - Randomizing attacks effect commandsPokemon Crystal - Using Pokeballs outside of battle
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Pokemon G/S/C - A look at eight battle engine glitches

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