Uploaded February 2020 | Updated September 2026, 2 weeks ago
So those tables DO get used! lol! You'll see what I mean later on in the parts. Though you may already have. ;)
So you are able to battle all the freed Grand masters at the Pokemon Dome up until Rod is rescued so between part 24 and 25 seems like a good spot to put this.
Courtney's deck revolves around the Legendary Moltres to gather fire energy to thin the deck and power up fire Pokemon. Scoop Up can reuse it too. She is rarely low on energy as a result, but given that her Pokemon often need a lot for their best attacks, Energy Removal can thwart them. In which case Magmar lv.31 is the biggest threat.
Steve's Deck is built with the Legendary Zapdos in mind which hits something when it comes in play. So he doesn't usually put many in play just to put the odds in his favor. The funny thing is that it hits anything but itself though so you can't expect consistency out of it. ;) The Prehistoric Power Aerodactyl killing your evolutions and Electabuzz lv. 35 however are much bigger threats. But I was able to keep him down and thus have basically full control of the game.
Finally the deck of Jack (Frost's) of course features the Legendary Articuno which can cause paralysis to your active Pokemon when it comes in play. He's also got a bunch of hard-hitting water Pokemon like Kingler as well as stallers like Chansey to buy him turns to set up. Of course that means you can set up as well, so he packs Energy Removal to throw you off.
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Here are my other main accounts if you'd like to follow them:
My deviantART: pkgam.deviantart.com
My Tumblr: pkgam.tumblr.com
My Facebook: facebook.com/PkGam
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Enjoy!
#Pokemon #TCG #GameBoy #Two #GreatRocket
So those tables DO get used! lol! You'll see what I mean later on in the parts. Though you may already have. ;)
So you are able to battle all the freed Grand masters at the Pokemon Dome up until Rod is rescued so between part 24 and 25 seems like a good spot to put this.
Courtney's deck revolves around the Legendary Moltres to gather fire energy to thin the deck and power up fire Pokemon. Scoop Up can reuse it too. She is rarely low on energy as a result, but given that her Pokemon often need a lot for their best attacks, Energy Removal can thwart them. In which case Magmar lv.31 is the biggest threat.
Steve's Deck is built with the Legendary Zapdos in mind which hits something when it comes in play. So he doesn't usually put many in play just to put the odds in his favor. The funny thing is that it hits anything but itself though so you can't expect consistency out of it. ;) The Prehistoric Power Aerodactyl killing your evolutions and Electabuzz lv. 35 however are much bigger threats. But I was able to keep him down and thus have basically full control of the game.
Finally the deck of Jack (Frost's) of course features the Legendary Articuno which can cause paralysis to your active Pokemon when it comes in play. He's also got a bunch of hard-hitting water Pokemon like Kingler as well as stallers like Chansey to buy him turns to set up. Of course that means you can set up as well, so he packs Energy Removal to throw you off.
-----
Here are my other main accounts if you'd like to follow them:
My deviantART: pkgam.deviantart.com
My Tumblr: pkgam.tumblr.com
My Facebook: facebook.com/PkGam
-----
Enjoy!
#Pokemon #TCG #GameBoy #Two #GreatRocket


![2017 ITG World Championship Stamina - [15] [200] Love Is War - 94.77%
This Hatsune Miku song seems... faster than I remember it! Yeah, they sped it up, lol! Heres the original song: https://www.youtube.com/watch?v=ewrnUtzV3_Y
I think the C-mod part is what players are supposed to play these songs on in the tournament because a bunch of the songs in the pack have speed changes/stops. Speaking of, heres the song pack to try these yourself:
https://search.stepmaniaonline.net/pack/id/47412
So todays topic is looking back on your older stuff to see what you can learn from it as well as see how far youve come since you started working towards improvement. A lot of people dont realize their improvements when its gradual so seeing it firsthand is pretty encouraging. But seeing what NOT to do from your older footage is mega helpful as well since you can see the times when your technique wasnt up to snuff and killed your energy levels. Compare old footage to your newer footage along with your memories of when you felt like you got more winded than usual and youll quickly find where you can improve further! :D
Here are my other main accounts if youd like to follow them:
My deviantART: http://www.pkgam.deviantart.com
My Tumblr: http://www.pkgam.tumblr.com
My Facebook: https://www.facebook.com/PkGam
Enjoy!
#ITG #2017 #World #Championship #Endurance #Stamina #DDR 2017 ITG World Championship Stamina - [15] [200] Love Is War - 94.77%](https://i.ytimg.com/vi/CUGn1w8L6UU/mqdefault.jpg)





![Stamina RPG 2 - [15] [138] Oceanlab Megamix 90.38%
Another oldie Ive held onto not sure if I should upload it. Played October 17, 2018 to be exact. The songs are amazing, but the chart is... ehhhh, lol! I mean I get the idea of it in that its a nonstop low BPM to test your stamina. But that in on itself isnt too interesting.
So this time Im discussing longevity during a song in many ways. Keeping timing up even when the song changes, the timing pitfalls of arrow pattern variance along with stuff like stamina conservation through zeroing into a BPM and getting comfortable with it. Heres also something I didnt think of before making this: Keeping your concentration throughout. Its hard to be motivated if something is really repetitive. But maybe try thinking of it this way: Try your best throughout so you never have to play it again for a better score. XD
Here are my other main accounts if youd like to follow them:
My deviantART: http://www.pkgam.deviantart.com
My Tumblr: http://www.pkgam.tumblr.com
My Facebook: https://www.facebook.com/PkGam
Enjoy!
#ITG #Stamina #Dance #RPG #2 #two #Endurance #East #Coast Stamina RPG 2 - [15] [138] Oceanlab Megamix 90.38%](https://i.ytimg.com/vi/E4GFSFw4SM0/mqdefault.jpg)

