POE 2 Doesn’t Need to Be Slower — Here’s Why @samycaps
POE 2 Doesn’t Need to Be Slower — Here’s Why  @samycaps
Uploaded April 2026 | Updated September 2026, 1 day ago
There’s been a lot of discussion around POE 2’s direction — should it be slower and more methodical, or lean into a faster, more POE 1-style gameplay?

In a recent video, Talkative Tri argued that GGG’s biggest mistake was moving away from meaningful, engaging combat and making the game too fast.

In this video, I break down that argument, where I agree, and why I ultimately think slowing POE 2 down would be a mistake.

This isn’t about drama or “who’s right” — it’s about what actually makes sense for the ARPG genre and where POE 2 should go moving forward.

Liking the video helps get it in front of more people.

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Chapters:

00:00 – Intro
03:12 - POE 2 identity crisis is a resource issue not a Vision issue
12:43 – Definition of an ARPG
13:34 – Bosses should be harder
17:07 - Final Thoughts

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POE 2 Doesn’t Need to Be Slower — Here’s Why

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