Nitrofski | PMW1 – Gate Skip without Disc Eject @Nitrofski | Uploaded October 2016 | Updated October 2024, 1 hour ago.
Finally pulled it off. This is not only a proof of concept but can also be used for people to learn from it, using the Gamepad Viewer at the bottom-left.
I had been told before that a TAS had done it, I had not details other than that. I decided to try and see if I could get somewhere close and found out that you could clip in the railing using the wall that you passed through before. This is, as far as I know, only possible if the wall is still present.
The stutter at 0:47 is for me the only part which I'd consider inconsistent, as it's the only part which seem to require a certain timing in the change of Dpad direction. It may be possible to find a setup to make it consistent. If you find one, please let me know as this will be infinitely more fun to do if I know I can pull it off first try rather than rely on some semi-consistent timing.
Finally pulled it off. This is not only a proof of concept but can also be used for people to learn from it, using the Gamepad Viewer at the bottom-left.
I had been told before that a TAS had done it, I had not details other than that. I decided to try and see if I could get somewhere close and found out that you could clip in the railing using the wall that you passed through before. This is, as far as I know, only possible if the wall is still present.
The stutter at 0:47 is for me the only part which I'd consider inconsistent, as it's the only part which seem to require a certain timing in the change of Dpad direction. It may be possible to find a setup to make it consistent. If you find one, please let me know as this will be infinitely more fun to do if I know I can pull it off first try rather than rely on some semi-consistent timing.