Uploaded February 2021 | Updated September 2026, 4 days ago
This is a video further explaining the Playstation 2's main startup sequence audio sample. I break down how the infamous "piano smashing" sound of the PS2 startup is put together on a synthesizer.
If you haven't watched the original PS2 startup sound video in this series, please view it here if you wish: youtube.com/watch?v=tgsxzXm5ZPM
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0:00 Introduction
1:05 Overview of the PS2 startup sequence
1:26 Technical and musical details of the audio sample
1:52 Re-creating the audio sample in Z3TA+2
2:15 Tone generators / oscillators
3:25 Frequency filters
3:38 Envelopes
4:11 Low-frequency oscillators (LFOs)
4:40 Control routings
4:46 EQ and effects
4:52 Re-created sound: First draft
5:32 The notes in the chord
6:12 Back to the drawing board: Another attempt
6:20 Adjustments to the EQ, oscillators, and filters
6:46 Re-created sound: Second draft
7:00 Re-created sound: Third and final (for now) draft
7:18 Conclusion
This is a video further explaining the Playstation 2's main startup sequence audio sample. I break down how the infamous "piano smashing" sound of the PS2 startup is put together on a synthesizer.
If you haven't watched the original PS2 startup sound video in this series, please view it here if you wish: youtube.com/watch?v=tgsxzXm5ZPM
=========================================================
0:00 Introduction
1:05 Overview of the PS2 startup sequence
1:26 Technical and musical details of the audio sample
1:52 Re-creating the audio sample in Z3TA+2
2:15 Tone generators / oscillators
3:25 Frequency filters
3:38 Envelopes
4:11 Low-frequency oscillators (LFOs)
4:40 Control routings
4:46 EQ and effects
4:52 Re-created sound: First draft
5:32 The notes in the chord
6:12 Back to the drawing board: Another attempt
6:20 Adjustments to the EQ, oscillators, and filters
6:46 Re-created sound: Second draft
7:00 Re-created sound: Third and final (for now) draft
7:18 Conclusion

