Turbo Button | Playable Cinematography: Video Games and Visual Language @TurboButton | Uploaded 9 years ago | Updated 1 hour ago
A video detailing how some games have managed to use their camera and lighting in clever ways to convey certain things to the player. Considering how much games ape films these days, the most they can do is try and copy how effectively movies can present images.
Follow me on twitter if you're into that sort of thing. twitter.com/Turbo_Button
Support me on Patreon if you're up for that patreon.com/turbobutton
http://www.gatheryourparty.com
Thanks to youtube.com/user/HyperBitHero and Rob Welch for helping out with some ideas.
Films used in the intro: Drive, The Shawshank Redemption, Hot Fuzz, Apocalypse Now, Blade Runner, The Usual Suspects.
Music used:
Nujabes - Kumoni
Yakuza 5 - Rainy
Super Mario 3D World - Athletic
Pokemon Black 2 & White 2 - Virbank City
Cave Story Remastered - Safety
A video detailing how some games have managed to use their camera and lighting in clever ways to convey certain things to the player. Considering how much games ape films these days, the most they can do is try and copy how effectively movies can present images.
Follow me on twitter if you're into that sort of thing. twitter.com/Turbo_Button
Support me on Patreon if you're up for that patreon.com/turbobutton
http://www.gatheryourparty.com
Thanks to youtube.com/user/HyperBitHero and Rob Welch for helping out with some ideas.
Films used in the intro: Drive, The Shawshank Redemption, Hot Fuzz, Apocalypse Now, Blade Runner, The Usual Suspects.
Music used:
Nujabes - Kumoni
Yakuza 5 - Rainy
Super Mario 3D World - Athletic
Pokemon Black 2 & White 2 - Virbank City
Cave Story Remastered - Safety