Platino: Drag & Drop: 01. Dragging Sprites @cheetomoskeeto
Platino: Drag & Drop: 01. Dragging Sprites  @cheetomoskeeto
Uploaded December 2013 | Updated September 2026, 1 day ago
PROJECT FILES: goo.gl/yRhmMc. Tutorial on how to implement drag & drop interactivity with Platino sprites. Tutorial includes handling the touchstart, touchmove, and touchend touch events. Additionally, tutorial covers the sprite object's .contains() method for forwarding touches received by the game view to the sprites contained within the game view's screen.
Platino: Drag & Drop: 01. Dragging SpritesCreating Pure Data Externals in C (2016): 07. Responding to messages and listsSimple Solfège: The Melodic Memory GameReason 3: 32 - Rewire with Pro Tools step by stepCorona SDK 09: Simple PhysicsGetting Going on Platino: 01 Creating a New ProjectLearning libPD for iOS: 04. Handling libPD import warningsCorona SDK: 01 Getting StartedCorona SDK Game 02: Balloon Burst, Part 3PURE DATA: 07 Lists with ReacTIVisionLearning LibPD for Android: 08. Testing the libPD app on a devicePro Tools LE - 01 Basics: 03 Import Audio
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Platino: Drag & Drop: 01. Dragging Sprites

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