Planning SIX game releases in a year, including a quirky PROFITABLE game @orangepixelgames
Planning SIX game releases in a year, including a quirky PROFITABLE game  @orangepixelgames
Uploaded February 2025 | Updated September 2026, 1 week ago
Wishlist and Grab Orangepixel games on Steam:
store.steampowered.com/developer/orangepixel

#gamedev #indiedev #programming



CONNECT:

►DISCORD: discord.gg/orangepixel
► FREE eBOOK: orangepixel.net/signup

► Business: support[ at ]orangepixel.net

SOCIAL MEDIA:

► Twitter: twitter.com/orangepixel - game related
► Twitter: twitter.com/orangepascal - everything else
► Facebook: facebook.com/orangepixel
► IG: instagram.com/orangepixelgames
orangepixel.net

I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I created various games including Residual, the Gunslugs series, Heroes of Loot series, Space Grunts series, Stardash and the Meganoid series released on PC, mobile and various consoles.
Planning SIX game releases in a year, including a quirky PROFITABLE gameThe costs of making indie gamesTaking my indie game dev money, and RUN!Day 30 of game development on an open world extraction shooterMy game had a PERFECT launch on SteamGame release ! Space Grunts: Chrono Shard - TrailerSigning contracts and creating new worlds! | A week of Indie game developmentLets Play: Chrono Shard ! The upcoming Orangepixel gameI tried to talk about Game Dev things and ended up explaining fire farting beansDeleted large parts of my game... after 2 years of developmentCan I finally enjoy my own game? 10 months after releaseRegulators gameplay and announcement Trailer
Orangepixel |

Planning SIX game releases in a year, including a quirky PROFITABLE game

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