Uploaded January 2018 | Updated September 2026, 2 weeks ago
Poker Da Pon! (MSX2)
(C) 1991 Wendy Magazine
Notes
================
- This game is part of PinkSox 5 disk magazine, also known as ピンクソックス5.
Poker Da Pon! (MSX2)
(C) 1991 Wendy Magazine
Notes
================
- This game is part of PinkSox 5 disk magazine, also known as ピンクソックス5.
![[MSX] Kung Fu Master - Longplay
Kung Fu Master / クンフーマスター (MSX)
(C) 1983 Mass Tael Ltd.
You, a kung fu master, set out on a journey in search of the lost key. You get lost in a passageway of wooden pillars where wooden dolls and knives attack you. You must defeat the red wooden dolls by kicking them, and the blue wooden dolls by punching them. At the back of the passageway, the pieces of the key are hidden in jars. Can you collect the key?
- -
Notes:
Mass Tael was a game company based in Hong Kong, making games for the Spectravideo and MSX. [MSX] Kung Fu Master - Longplay](https://i.ytimg.com/vi/TTGdy0bWqZY/mqdefault.jpg)
![[Peach Up 1] Peach Club: Sekai Isshuu Quiz-hen - Longplay
Peach Club: Around the World Quiz Edition / ピーチクラブ世界一周 クイズ編 (MSX2)
(C) 1989 Momonoki House
Notes
- This game is part of Peach Up 1 disk magazine, also known as ピーチアップ 創刊号.
- The same female characters also appear in Peach Club: Sekai Isshuu Sugoroku-hen (https://www.youtube.com/watch?v=E0PEc2JPVI8).
- As I cant read Japanese, this playthrough was only possible thanks to using save states (cheating). [Peach Up 1] Peach Club: Sekai Isshuu Quiz-hen - Longplay](https://i.ytimg.com/vi/VXg2UtntJQk/mqdefault.jpg)
![[MSX] Knightmare - Longplay
Knightmare / 魔城伝説 (MSX)
(C) 1986 Konami [MSX] Knightmare - Longplay](https://i.ytimg.com/vi/VjzHcunnNaE/mqdefault.jpg)
![[MSX] Gulkave - Longplay (EASY+HARD 1CC)
Gulkave / ガルケーブ (MSX)
Budruga Episode IV
(C) 1986 SEGA
Developed by Compile, Released by Pony Canyon
- - -
Notes:
- This is episode IV of the Budruga saga. Final Justice (1985), Guardic (1986), and Blaster Burn (1990) are episodes I, II and III respectively. All these games were released for the MSX.
- In the title screen, press RIGHT, RIGHT, LEFT, LEFT, UP, DOWN, LEFT, DOWN, DOWN, DOWN to access the test mode. Here you can find the sound test and the difficulty selection.
- This game was also released for the Sega SG-1000 game console. That version has 30 stages instead of 32. [MSX] Gulkave - Longplay (EASY+HARD 1CC)](https://i.ytimg.com/vi/WTHgkRfNYuk/mqdefault.jpg)
![[DS#9] BGV #9 - Oni
BGV #9: Oni / 鬼
(recorded from Disc Station #9)
(C) 1990 Compile [DS#9] BGV #9 - Oni](https://i.ytimg.com/vi/WiXXoFxqcXk/mqdefault.jpg)
![[TV Commercials] Panasonic FS-A1 and FS-A1mkII MSX2
Meet AshGuine part human, part reptile. Created by CM Lands director, Tae-Young Lee, in collaboration with Japanese illustrator and modeler Kou Yokoyama.
He started off as Panasonics mascot for their FS-A1 (1986) and FS-A1mkII (1987) models of MSX2 computers. He later got three games for the MSX2, mangas, and even a Choose-Your-Own-Adventure book.
In the TV commercials, bodybuilder Kozo Sudo plays AshGuine. [TV Commercials] Panasonic FS-A1 and FS-A1mkII MSX2](https://i.ytimg.com/vi/WkZmaUDajDE/mqdefault.jpg)
![[MSX2] Blaster Burn: Budruga Episode III - Longplay + Extras
Blaster Burn / ブラスターバーン (MSX2)
Budruga Episode III
(C) 1989, 1990, 1991 Compile
-
NOTES:
- This is episode III of the Budruga saga. Final Justice (1985), Guardic (1986), and Gulkave are episodes I, II and IV respectively. All these games were released for the MSX. While the name Budruga only makes an appearance in Blaster Burn, these games were always meant to be connected story wise (no retcon!).
- The story of Blaster Burn: Its the year 2822. Earth is once again invaded by Gorth. The space battle fighter Final Justice and the air battle fighter Guardic were protecting it, but Gorths attacks were getting more intense day by day. A year later, technology and materials discovered from the remains of the Gorth base left on Earth, were used to create the ultimate anti-Gorth weapon, Guardic II. Guardic II was launched to destroy Gorths homeland planet, Galium.
- You control a female pilot (as showed in Disc Station #14 manual): https://i.imgur.com/bsWHWxC.png
- The story of Randar Burn: Randar, who loves mandarin oranges, bought a whole bunch of them from a fruit stand and ate them, but thought they tasted terrible. He questioned the shopkeeper of the fruit stand about this, and learned that the shopkeeper had been forced to sell them by a giant mandarin orange who was planning to ship terrible mandarin oranges across the universe in an effort to conquer all creation. Burning with rage and a desire to bring back a world where people could eat delicious mandarin oranges, Randar flew off to Planet Orange at the ends of space, where the giant mandarin orange resided.
- BB#5 stage 2 is based on Compiles E.I. game. BB#6 stages are based on Compiles Final Justice and Guardic games (accompanied by their theme songs).
- I took the default player data from BB#8, because it removes the need of farming experience points (Hit) and money (Power) completely, which would otherwise take days to do. BB#8 also has the cheapest shop prices.
- While Randar Burn came out after BB#2, I decided to play it after BB#4, because I wanted the first half of the longplay being played as the Guardic II aircraft, and the other half as Randar.
- --
GUARDIC II PARAMETERS:
LEVEL: Your level (100 max).
HIT: Your experience points. Increased by defeating enemies. If you reach a certain number, you can raise your level in the Level Up shop (shop options: Normal Bullet Strength (top), Shield Gauge (middle), and Aircraft speed (bottom)).
POWER: Accumulated by taking power chips that appear during play. The accumulated power is consumed when purchasing items and when sub-weapons are used with the B-button.
SHIELD MAX: Maximum shield value. Can be increased by leveling up or purchasing items (84 max).
NORMAL BEAM: The number of normal bullets that can be fired in one screen. Can be increased by purchasing items. Up to 7, but up to 6 with sub-weapons.
STRENGTH: Normal bullet strength. Can be increased by leveling up (100 max).
ENGINE: The speed of your aircraft. Items can be purchased up to 7. 8 and more can be increased by leveling up.
AUTO: Autofire rate. The initial value is 4. Can be increased by purchasing items (60 max).
CRYSTAL: Reduces the durability of the enemies and boss in BB#8 by the number you have. Can be increased by purchasing items (255 max).
-
SHOP ITEMS:
ENGINE: Changes your aircrafts speed (4-7).
BEAM: Changes the number of normal bullets (4-7).
SHIELD: Increases the shield gauge by one.
AUTO: Changes the rate of autofire (5 to 60).
SIDEWINDER: Changes regular bullets to sidewinders.
FIRE EYE RACER: Enemy bullets can be erased with regular bullets.
THROUGH: Regular bullets become penetration bullets.
WAVE: Use the B-button to shoot a wave. Consumes power during use.
CIRCULAR: Bullets rotate around your aircraft while pressing the B-button. Consumes power during use.
CRACKER 1: Option that follows your aircraft. Can only be purchased when the beam is 7. With this your aircraft and the option will both shoot 3 beams at a time. Cannot be used with sub-weapons. Does not consume power.
GUARDIC: Changes your aircraft back to Guardic II (if you happen to be Randar, thanks to Randar Burn)
CRYSTAL: Reduces the durability of the enemies and boss in BB#8 by the number you have.
-
RANDAR BURN SHOP ITEMS:
EXTRA BEAM: Regular bullets become drunken bullets that shoots in random directions.
EXTRA ENGINE: Your aircraft will become SUPER slow.
HYPER ENGINE: Your aircraft will become SUPER fast.
?/SLOW: The game slows down while pressing the B-button. Does not consume power. [MSX2] Blaster Burn: Budruga Episode III - Longplay + Extras](https://i.ytimg.com/vi/X3IkT78KZws/mqdefault.jpg)
![[DS#22] BGV #15 - Valentine Go-Go
BGV #15: Valentine Go-Go / バレンタインゴーゴー
(recorded from Disc Station #22)
(C) 1991 Compile
Thanks to Jipe from msx.org forums for finding a copy of Disc Station #22 with working Valentine Go-Go BGV. [DS#22] BGV #15 - Valentine Go-Go](https://i.ytimg.com/vi/Xn6MlePsO9M/mqdefault.jpg)

![[DS#32] Jyaboon Runner - Longplay
Jyaboon Runner / ジャブーンランナー (MSX2)
(C) 1991 Compile [DS#32] Jyaboon Runner - Longplay](https://i.ytimg.com/vi/YLoMRkLxY_0/mqdefault.jpg)
![[Peach Up 1] Trouble Partners: Teito Daisakusen - Longplay
Trouble Partners: The Great Imperial Capital Operation / とらぶるパートナー 帝都大作戦 (MSX2)
(C) 1989 Momonoki House
Notes
- This game is part of Peach Up 1 disk magazine, also known as ピーチアップ 創刊号. [Peach Up 1] Trouble Partners: Teito Daisakusen - Longplay](https://i.ytimg.com/vi/YSP-S2Prqi8/mqdefault.jpg)