Uploaded October 2011 | Updated September 2026, 1 hour ago
SSD1289 TFT driver : no framebuffer available !
Changing frequency and offset surface wave z(x, y) = sin(2 * PI * sin(time / 10) * sqrt(x * x + y * y) + time) / 2
with my own 3D C++ code (floating-point arithmetic)
SSD1289 TFT driver : no framebuffer available !
Changing frequency and offset surface wave z(x, y) = sin(2 * PI * sin(time / 10) * sqrt(x * x + y * y) + time) / 2
with my own 3D C++ code (floating-point arithmetic)










