Physical interaction with fluid | 3dsmax x phoenix tutorial @fabienescudero
Physical interaction with fluid | 3dsmax x phoenix tutorial  @fabienescudero
Uploaded April 2024 | Updated September 2026, 2 hours ago
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Introduction to Creating Physical Interactions with Liquids and Objects
In this section, the tutorial introduces the concept of creating physical interactions between liquids and objects using Phoenix (PHX). The focus is on demonstrating how to achieve effects like objects floating on water through simulations.

Creating Liquid Simulation
00:18
To initiate the liquid simulation, access the Phoenix liquid simulator and set parameters such as grid size (e.g., 40x40) and height (Z 270).
00:38
Activate initial liquid fill-up in Chaos Phoenix properties to start the simulation. Adjust settings for a more realistic simulation, such as increasing voxel size for better results.
Establishing Physical Interaction with Solid Objects
01:55
Introduce a solid object (e.g., sphere) into the simulation to create interaction with the liquid.
02:33
Utilize active bodies in Phoenix solver settings to enable interaction between the solid object and the liquid simulation.
03:01
Fine-tune the simulation by adjusting scale values for a more accurate representation of physical interactions between the liquid and solid object.
Controlling Interaction Parameters
05:31
Modify density settings in Chaos Phoenix properties to control how objects interact with liquids. Experiment with different presets like wood, ice, or water for varied effects.
06:55
Adjust fluid density multiplier in active bodies settings to further refine interactions between solids and liquids based on desired outcomes.
08:15
Enhancing Visual Effects and Refining Simulations
This segment focuses on enhancing visual aspects of simulations by adjusting mesh properties, particle sizes, and rendering modes for more polished results.

Visual Enhancements
08:47
Smooth out simulations by adjusting mesh smoothing values and particle sizes within Chaos Phoenix properties.
Hope you enjoyed it.

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Physical interaction with fluid | 3dsmax x phoenix tutorial

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