PHOTOREALISTIC RENDERING IN LUMION 11 - Detailed Preset Walkthrough! @TheRenderingEssentials
PHOTOREALISTIC RENDERING IN LUMION 11 - Detailed Preset Walkthrough!  @TheRenderingEssentials
Uploaded January 2021 | Updated September 2026, 2 weeks ago
In this video, we talk about how we can quickly create camera settings in Lumion 11 to create a photorealistic result! All Settings Listed Below!

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SETTINGS
Real Skies –
Sky 1
Heading – 142 degrees
Brightness – 1
Overall Brightness – 1
Shadow –
Sun Shadow Range – 1400
Coloring – 1.6 – Gives me cooler shadows
Brightness - .1
Interior/Exterior - .9
Omnishadow – 100%
Shadow Type – Normal
Fine Detail Shadows – On
Exposure – Use this to control the overall brightness of your scene
Value - .4
Analog Color Lab –
Style 1.7
Amount - .2
Color Correction –
Temperature - .2
Tint – 0
Vibrance – 1
Brightness - .5
Contrast - .7
Saturation – 1
Gamma Correction – 1.1
Limit Low – 0
Limit High - 1
Noise –
Intensity - .1
Color – 0
Size – 1
Sharpen –
Intensity - .4
Hyperlight – 40%
Reflection – Varies
Skylight just adds a bit more light in corners, etc
Brightness – 1.4
Saturation – 1
Chromatic Abberations –
Dispersion - .1
Affected Area - All


MY PC SPECIFICATIONS
kit.co/TheSketchUpEssentials/sketchup-modeling-and-youtube-creation-kit

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TIMESTAMPS
0:00 - Introduction
1:33 - Starting to Build our Scene
1:45 - Saving Effects Files
2:20 - Real Sky Settings
2:25 - Shadow Settings
3:47 - Exposure Settings
4:15 - Analog Color Lab Settings
5:03 - Color Correction Settings
6:14 - Adding Noise
6:40 - Image Sharpness Settings
7:12 - Hyperlight
7:32 - Reflection Planes
8:30 - Sky Light Settings
9:02 - Chromatic Abberations
9:55 - Saving Our Effects File
10:21 - Exporting a Rendered Image
10:49 - Copying Lumion Scene Settings to a New Scene
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PHOTOREALISTIC RENDERING IN LUMION 11 - Detailed Preset Walkthrough!

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