Peripheral Metamaterials And Intersecting Light-Field Light-Interface Systems: Dual Realities @portalsandmagicghostnumbercube
Peripheral Metamaterials And Intersecting Light-Field Light-Interface Systems: Dual Realities  @portalsandmagicghostnumbercube
Uploaded August 2026 | Updated September 2026, 2 weeks ago
Light-field technology is much older than metamaterials, but they play a dual role as both an intersection of a visual reality as well as being the counterpart to the bending of light around the periphery of a metamaterial cloak.

Infact, metamaterials (I've long believed) are the dual form of an intersecting cloaking system. Metamaterials bend light, Light-Interface Systems exploit intersecting rays of light to conceal a space within. Both metamaterial and light-field cloaks also have the ability to reproduce the outside environment as a kind of holodeck in their interior spaces as well!

Smart materials, such as metamaterials used in cloaking, work at the wavelength level. Light-fields work at the geometric light ray level.

There is a bridge between wavelength and light rays that use both a metamaterial and a light-field array of fly-eye pixels.

The only way to test this idea is to actually create a working Light-Interface System. And it's not in my arena of possibilities to do alone. I'd need collaboration.

But I can only imagine how smart a metamaterial would be if it combined its own attributes with this kind of light-field technology!

#metamaterials #lightfield #cloakingtechnology #holodeck #portals
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Peripheral Metamaterials And Intersecting Light-Field Light-Interface Systems: Dual Realities

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