PERFECTING MY BIGGEST MOD EVER - Halo 3 Mods #520 @RejectedShotgun
PERFECTING MY BIGGEST MOD EVER - Halo 3 Mods #520  @RejectedShotgun
Uploaded January 2026 | Updated September 2026, 2 weeks ago
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With the awesome Ultimate Forge 2.0 play-test over the weekend, there's several small oversights now in-game that I definitely want to correct. That means going in and fixing up some textures, animations, collisions, and small things like that that will make the mod actually perfect and hopefully allow for an even better experience from small arena maps, parkour maps, and large-scale gameplay with Scarabs, Pelicans, Liches, and many more vehicles.

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PERFECTING MY BIGGEST MOD EVER - Halo 3 Mods #520FINALLY PLAYING MY BIGGEST MOD EVER - Halo 3 Mods #620Modding Halo 3 to the LIMIT - Halo 3 Mods #650MODDING A HUGE MULTIPLAYER SNOW MAP - Halo 3 Mods #494Halo 3 Mod Adds FORGOTTEN DROPSHIP as a Flyable VehicleDROPPING NUKES IN A LONGSWORD - Halo 3 Mod Tools #69NEW COVENANT DEVICES IN MY HUGE HALO 3 MOD - Halo 3 Mods #606Modding AI SCARABS in Halo 3 Multiplayer - Halo 3 Mods #636MODDING NEW FORGE ITEMS IN HALO 3 - Halo 3 Mods #521MODDING A NEW, HUGE DESTROYABLE MAP- Halo 3 Mods #493AI WARS IN HALO 3 MULTIPLAYER - Halo 3 Mods #559MASSIVE CHANGES TO MY HUGE MULTIPLAYER MOD - Halo 3 Mods #607
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PERFECTING MY BIGGEST MOD EVER - Halo 3 Mods #520

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