The Chemist ZombieThis video shows me tearing through the entire Springening Prize Map in just 4 minutes, on day one. This was done using a "trick" that was available during the previous month (Luck O' The Zombie), but is no longer available now.
Completing Springening Prize Map in 4 Minutes - Plants vs. Zombies Battle for NeighborvilleThe Chemist Zombie2020-04-02 | This video shows me tearing through the entire Springening Prize Map in just 4 minutes, on day one. This was done using a "trick" that was available during the previous month (Luck O' The Zombie), but is no longer available now.
You can get up to 1.33 million XP per hour just by doing this, so this is ideal for leveling up your rank. Unfortunately, it seems like Tarn might have figured this out, so he decided to ban engineer in this AC unlike the original. Guess he really doesn't want you to cheese for that paragon, huh? You can still level up other towers that are allowed though, so there's that.
Song: The Chemist Zombie - untitled (not yet released)BTD6 Advanced Challenge - Are you kidding me.. - 7 June 2022The Chemist Zombie2022-06-07 | Creator: Tophat_Toast Challenge code: ZMCMYVV 250 heli ability spamBTD6 Advanced Challenge - 7 Seas - 27 May 2022The Chemist Zombie2022-05-27 | Creator: Xienry Challenge code: ZMBAPWC 050 bucc + lv20 Geraldo Place Geraldo's glue at the start of the track Ability → rejuv → ability → rejuv → ability → wait until it exits cooldown → abilityBTD6 Daily Challenge - KiwiMaster7015s Challenge - 2 Towers - 25 May 2022The Chemist Zombie2022-05-25 | Challenge code: ZMBWFKL 200 dart 200 ace set to fig. infinite 402 dart set to last Set dart to first if some bloons try to escape 420 ace 502 dart 520 aceBTD6 Advanced Challenge - 2 solutions I believe - 25 May 2022The Chemist Zombie2022-05-25 | Creator: bells Challenge code: ZMBPRYC 104 alch → 105 when all bloons are at the centerBTD6 Advanced Challenge - Quick Shopping - 24 May 2022The Chemist Zombie2022-05-24 | Creator: PiggyPower88 Challenge code: ZMBPMBY 040 farm, use ability, sell Lv7 Ben, sell 130 spacBTD6 Daily Challenge - Close Range Combat - 23 May 2022The Chemist Zombie2022-05-23 | Creator: RedPhoenix Challenge code: ZMBWMRW
Sauda Lv3 ability on R28 420 tack on R29 Lv3 ability on R40, if some bloons are escaping Upgrade Sauda manually to lv9 at the start of R50, and to lv10 at the start of R59 Sauda lv10 ability on R59 when all the camo leads show upBTD6 Advanced Challenge - Its medium - 23 May 2022The Chemist Zombie2022-05-23 | Creator: MASTER Challenge code: ZMBEYVU 210 heli. Slightly RNG.BTD6 Coop Daily Challenge - Nazriels Challenge (solo, 2 towers only) - 22 May 2022The Chemist Zombie2022-05-22 | Challenge code: ZMBWFSB 200 ace 020 mortar, aim towards the light orange triangle next to the ace, micro as necessary if the bloons get past it 220 ace before R24 240 mortar 420 ace 250 mortar Use ability on R59 when the camo leads spawnBTD6 Daily Challenge - Hmmm - 22 May 2022The Chemist Zombie2022-05-22 | Creator: MonkeyTower665 Challenge code: ZMBWFUW
Obyn 202 sub 202 -〉302 sub, but immediately unsubmerge it Only submerge it on camo rounds (24, 33, 36, 37, 42, 45, 47, 48, 51, 53, 56, and 59), and even then, you should only submerge it when the camos are in range. This also applies to Obyn's lv3 ability 020 wiz 200 heli next to the U-turn near the entrance 020 -〉022 wiz 200 -〉302 heli Upgrade Obyn manually on R38, 43, and 47. You can keep upgrading afterwards (such as on R53 on the video), but you need to get him to lv10 before R50. Obyn lv10 ability on rounds with 2 or more MOABs (50, 52, 53, 54, 57, 58, and 61). For R61, you should only deploy the ability when the MOABs are approaching the WoT spawn position, just so that it's not wasted by the regrows.BTD6 Advanced Challenge - Try to get least cash - 22 May 2022The Chemist Zombie2022-05-22 | Creator: PopPopper4657 Challenge code: ZMBELHO 520 glue near the entranceBTD6 Daily Challenge - ada567s Challenge - 2 Towers Only - 21 May 2022The Chemist Zombie2022-05-21 | Original challenge code: ZMBWFWK Written guide: 202 dart 020 -» 022 sniper 402 dart set to last before R28 025 sniper 502 dartBTD6 Advanced Challenge - Ill be suprised if more then 5% win - 21 May 2022The Chemist Zombie2022-05-21 | Original creator: A Jollizoom Original challenge code: ZMBEABT
420 spacBTD6 Advanced Challenge - Bruh... - 19 May 2022The Chemist Zombie2022-05-19 | Original creator: noisemakerp Original challenge code: ZMBXPLW
040 ace, use ability as soon as it exits cooldownBTD6 Advanced Challenge - Bloons Pop Regens Be Like - 18 May 2022The Chemist Zombie2022-05-18 | Original creator: Bryce Debord Original challenge code: ZMBPOVA
This AC is a bit RNG. Just keep trying if you fail. Written guide: 250 glue outside of the ceramics range, use ability when the cerams are almost at the topmost part of the track, then immediately sell it Ezili upgrade to lv3, then use the ability when it becomes available, and sell immediately 025 dartBTD6 Daily Challenge - Necromancy in the Forest - 2 Tower Strat w/o Monkey Knowledge - 17 May 2022The Chemist Zombie2022-05-17 | Original creator: PolarBearHere1 Original challenge code: ZMBWMXK
110 druid 130 druid 003 wiz before R24 140 druid and spam ability to get cash quicker 024 wiz and 240 druid before R40. R40 can be RNG, particularly when it pops into cerams. 025 wiz
You can also add Obyn if the MOAB keeps leaking (voids 2TDC though).
DC100: Because WLP is not allowed in this challenge, this strat will fail on R97 unless if you throw 015 druid into the mix. PoD simply doesn't have enough ZBFBs to sustain the duration and deal enough damage to the FBFB (and BAD), and SOTF doesn't do much against it either.
Keep spamming ability until you get enough cash, then get 250 druid Just AFK until R97, then add 015 druid.
0:00 Challenge completion 11:20 Freeplay to R100BTD6 Advanced Challenge - No you cant - 17 May 2022The Chemist Zombie2022-05-17 | Original creator: AShyExtrovert Original challenge code: ZMBDYOSBTD6 Daily Challenge - abcd - 2 Tower Strat w/o Monkey Knowledge - 16 May 2022The Chemist Zombie2022-05-16 | Warning: I timed the ability wrong on 25:25 so please skip ahead to 26:15 for round 98. If you also fail at timing like this, you can always reload the save and try again (don't worry, there's no such thing as a gold DC border!)
Original challenge name: abcd do bexiga Original creator: Venom Original challenge code: ZMBWKTV
Written guide: For up to round 80: dart, wizard, 020 wiz 023 dart before R24 030 wiz 024 dart 042 wiz before R40 R40 ability 025 dart 052 wiz
For 2TDC100: Ability on R90, 93, 95, 96, 97, 98, 99, and 100.
Timestamps: 0:00 Challenge completion with 2 towers 18:25 Rounds 81-97 25:25 Timing fail on WLP ability 26:15 Rounds 98-100BTD6 Advanced Challenge - No need for timing when you got brainz - 16 May 2022The Chemist Zombie2022-05-16 | This is the solution for the Advanced Challenge on 16 May 2022. Original creator: LuckyFox777 Original challenge code: join.btd6.com/Challenge/ZMBBXOTLosing in Upsell? - Plants vs Zombies 1The Chemist Zombie2022-05-11 | Crazy Dave's sales pitch gets interrupted by a balloon zombie.A 10 Year Old PvZ1 Mod: Game of the New Modern Mod - Installation and ShowcaseThe Chemist Zombie2022-04-25 | In this video we're going to be taking a look at a very old PvZ1 mod from 2012: Game of the New Modern mod made by a former PvZ wiki user named Big plants fan. If you really wanna feel old, then try this out.
Obviously it's just a simple texture mod, because at the time advanced modding techniques were pretty much unheard of. But hey, it's a 10 year old mod that predates a lot of things, so I think it's worth trying out just to take a trip down the memory lane.
Also, yes this mod changes the roof level so it has a snowy-looking appearance, hence the thumbnail, as well as changing the aquarium in zen garden, but I forgot to mention it in the video.
Unbelievable. Imagine only being able to showcase one more plant and two more zombies after over 6 months, and you still haven't even released them yet. PvZ1's development started in around July 2006 and it only took them a year (October 2007) to make them look almost like the final product (see The Making of PopCap's Plants vs. Zombies presentation). Shows how slow their dev team is compared to the original PvZ1 dev team.
You can watch a stream replay of my PvZ3 playthrough here, to understand why I'm disappointed with this game: youtube.com/watch?v=zdvx4lWC1PMNot Good Enough - Plants vs. Zombies 3 - April 2022 Full Playthrough (stream replay)The Chemist Zombie2022-04-08 | The latest PvZ3 early access update was released just very recently, and I can say I was quite disappointed. After 6 months of waiting, we're greeted with an extremely underwhelming game still, with the new contents being lackluster at best and doubles down on monetization at worst. I'm certainly not optimistic about this game's future.
timestamps 00:00 - Levels 1-10, 1st survey 38:54 - Levels 11-20 1:11:44 - Levels 21-30, 2nd survey 1:39:27 - Levels 31-40, final survey on lv32 (bug) 2:16:33 - Levels 41-50Literally Unplayable - Plants vs. Zombies 3 (2021) - Levels 41-50 (Finale)The Chemist Zombie2021-10-01 | Streamed on 15 September 2021. You can check out my Twitch here: twitch.tv/chemistzombie . I forgot to upload this because I'm really busy atm and content creation isn't at the top of my priority. If you haven't watched the first part, you can do so here: youtu.be/NiXAffvd6pA
Part 2 of this playthrough covers levels 41-50, which will be the final part of this series. The game was previously unplayable and I wasn't able to proceed past level 41 due to massive performance issues that caused the game to go below 1 FPS, almost to the point of freezing. It seems that switching to Bluestacks partially solved the issue, though the frame rate is still horrible at around 5 FPS. It seems like this game suffers from massive memory leaks caused by the water FX as this continues until the volcano levels which doesn't have water in it, and closing the game and reopening it addresses this issue.
Completing the game results in the game showing a popup that can't be closed, asking you to fill in a survey. Even after you click on it, you still won't be able to return to the game, effectively preventing you from playing the game anymore. To me this is a bad design decision as the original PvZ3 allowed you to continue playing even after you completed it, or even PvZ1 and 2 which allowed you to replay previous levels, and they should fix this once the next beta comes out.
Here's a summary of what needs to be fixed with this game, in case my commentary wasn't clear enough or too repetitive: 1. Fix the performance issues. I can't stress this out enough. If they want this game to succeed, then make the game actually usable. I can't believe how a tower defense game that's nowhere near BTD6 in terms of zombie spawns can perform so much worse than that despite using the same engine (Unity). People don't want a game that's barely functional, so this is top priority. 2. Tone down the microtransaction aspects. This includes the forced usage of instant-use plants to clear zombies (which they actually admitted in the survey), removing the health system entirely and restoring the restart button, as well as bringing back the 5 lawn mowers instead of just having one single "smart" mower that only serves to force you to buy the Blover to push the zombies back instead of losing (they have the models in the game files, so it's not gonna be that hard for them to do this) 3. Allow the players to replay previous levels to improve the replay value of this game. 4. Buff the plants so they can kill the zombies quicker and nerf the zombies so that they eat the plants more slowly. Also nerf the Gargs so the move much slower as they literally have the exact same movement speed as a regular zombie despite having multiple times the amount of health, which makes the game insanely difficult. Alternatively they could just go back to the tried-and-tested PvZ1/2 balancing. 5. Add more plants and zombies. The game gets boring so quickly because it's just the same plants and zombies repeated over and over, and this is a huge step backward from the original PvZ3 which included much more characters and even bosses.
As of 23 September 2021, the game's testing phase has been paused and it's no longer available to play for now. I guess they received enough negative feedbacks so they had to go back to the drawing board. Hopefully they can do better next time, but judging by how much of a dumpster fire this game currently is, my expectations are very low at this point.I CANT EVEN FINISH THE GAME! - New Plants vs. Zombies 3 - Levels 1-40 (full stream)The Chemist Zombie2021-09-10 | In this video we'll be checking out the recently rereleased PvZ3 that was out on 8 September. This was streamed on the same day the game was released.
The game does have some improvements over the original one, such as the return of landscape mode, 2D-like models, and the old sun production system, but it still has lots of flaws, such as the massive performance issues in water levels, the potentially aggressive push towards microtransactions by forcing people to use instant plants during certain zombie spawns and having a health system that requires people to wait for 20 minutes to regenerate health in order to be able to play again (hence the missing restart button), the lack of variety in plants and zombies, and the inability to choose the plant of your choice, so overall it's a pretty mixed bag.
The performance issues are a huge dealbreaker here, as shown on the stream. It looks like certain hardware configurations will severely lag the game to the point of being unplayable. This is something that PopCap should immediately fix before moving on to anything else.
For some odd reason, the game also requires you to have an active internet connection at all times (basically DRM), despite it currently lacking any multiplayer features at the moment unlike the original one. It seems like this might be their way of introducing a "killswitch" that prevents people from playing these early access versions for too long. Once again, PopCap really needs to remove this DRM in the final version as not every place has good internet coverage and it seems unnecessary anyway given how the previous two games never forced you to do this.
In conclusion, PopCap still needs a lot of work in order to deliver a good sequel to the tower defense games. Keeping some of the questionable design decisions, lacking content, and not fixing major issues with the game, are surefire ways to doom the game just like what happened to BfN. ---------- Featuring: Hooski#4723, Scoot The Green Ducc#2774, Nixky#4263 (youtube.com/channel/UCu8NSrnCwArbCFZ3R-awiVg)I put Lady - Yankin over Ephixa & Going Quantum - Lets Roll... (MASHUP)The Chemist Zombie2021-04-19 | so i was inspired by siivagunner's yankover event and tried to create a dumb mashup with this track and some drum and bass music and surprisingly it sounds GOOD footage is from a turf match that i'm probably gonna have to scrap because it was too short to be usable, which is why it ended up in here that extreme motion blur on the video was intentional btw
songs: Lady - Yankin' Ephixa & Going Quantum - Let's Roll
happy 2021, aka 2020 part 2PvZABFans Voice Reveal! - Casually Playing BfN #2The Chemist Zombie2020-10-23 | Now that Krook uploaded that one interview video, I can finally upload this. Just a video of me talking in voice chat with PvZABFan because I've been busy with IRL stuff recently and couldn't be bothered to make proper videos for now. Literally, that's the whole highlight of this. If you're expecting anything interesting other than that, prepare to be disappointed. I'm not even trying to hide the truth here. Though if you're curious about what he sounds like, or just wanted to listen to more of his voice after watching krook's interview, then this might be for you.
Huge thanks to Krook for providing me the raw footage. This video wouldn't have been possible without it as the uploaded version only showed his kills and syncing them would've just shown me running around the map most of the time.
Intro - 0:00 Loggy Acres (Where it all began) - 0:34 Preserve Pastures (Desperately switching to plants) - 4:03 Turning Point Side by Side (Greatest crossover) - 5:45 Peachy District Side by Side (Scuttleshot gang) - 13:17 Goopy Gully Side by Side (Chomper best plant) - 26:41
DISCLAIMER: THIS IS NOT A TUTORIAL VIDEO, as the glitch showcased here can severely ruin multiplayer for quite a while if everyone decides to abuse it. This is worse than the Steam Blaster exploit as it can allow people to kill almost anything in less than a second. The purpose of this video is to show how game-breaking it is and why PopCap needs to issue hotfixes immediately for bugs like this.
In this video we'll be taking a look at the most game-breaking glitch ever discovered in BfN as of now. This glitch allows the chomper to chomp at an insane rate of fire, and with the use of scripts or modded controllers, it can even reach 800 RPM or above. That equates to over 500 DPS right there, and not even a space station or gargantuar can survive this.
Into - 0:00 New hats - 0:15 New universal hats - 0:50 New recolors - 4:40 New legendary skins - 4:55 Unfinished legendary skins - 5:30 New gestures - 6:00 End - 7:10
Twitter: http://twitter.com/ChemistZombie Twitch: http://twitch.tv/chemistzombie We have a Discord! Join our Free Games Notifier server: http://discord.gg/jeg5fSP or http://chemistzombie.github.io/discord Blogs: http://chemistzombie.wordpress.com - http://chemistzombie.github.ioNavel Laser and Turbo Twister Unfinished Ability Rework - PvZ Battle for NeighborvilleThe Chemist Zombie2020-07-26 | ALL DEMONSTRATIONS WERE DONE IN FREE ROAM AND BATTLE CHEST. This video demonstrates two unfinished ability reworks found in the game data of the May 2020 version of PvZ BfN. This update is highly suspected to be an internal build being passed as a public release due to an unusual amount of unfinished content found in this patch. In this case, we're taking a look at the new version of Navel Laser and Turbo Twister. Do note that these reworks may or may not make it into a future update and are subject to change.
Surprise, surprise, I finally met this guy who kicked my ass in Suburbination isolation over a month ago, WannabeCarrot. I've always wanted to record him in a match because of that just to show you how good he is. Like dude, he literally beat me in a match at 4-18 and even in this video I still couldn't manage to beat him. Really good player. Maybe add me as friend please?
Some highlights: 6:05 - Swoop slammed me outta nowhere 8:10 - Spindashed outta nowhere 20:32 - Boasted along with WannabeCarrot 29:40 - Disconnected near the end of match 1:05:50 - Overtime sucks
Turns on after you open it. Press F2 to toggle on/off. Head to the game and use the Steam Blaster then hold the left mouse button to shoot it rapidly. Exit the script by right clicking the "S" or "H" icon on the taskbar and click Exit. If you use any other keys than E for the healing hose, you need to edit the script in Notepad and replace "E down" and "E up" with "(your healing hose button) down" and "(your healing hose button) up"
Twitter: http://twitter.com/ChemistZombie Twitch: http://twitch.tv/chemistzombie We have a Discord! Join our Free Games Notifier server: http://discord.gg/jeg5fSP or http://chemistzombie.github.io/discord Blogs: http://chemistzombie.wordpress.com - http://chemistzombie.github.ioUnlocking the Chemist - The FIRST Thing I Did in PvZ Garden Warfare 2!The Chemist Zombie2020-02-29 | So 2 months ago I've got a free Origin Access Basic subscription from a giveaway, and decided to try out GW2 Deluxe Edition included in it (yes, I've never bought the game on PC before). Coincidentally, the character showcase pack at the time was the Chemist, which is my favorite character in the game (as well as what I named this channel after) because he's just so OP and awesome, so I went straight to buying this sticker pack and he's the first character I unlocked in this game.
This was BEFORE they dropped the game's support few weeks ago, where they also stopped offering these hero showcase packs.
We're back after many months of inactivity, and the reason why I left for a while was because YouTube's increasingly getting hostile towards its users, which will be explained on the video.
Also thanks for the 2K subscribers, I could've made a special video when it happened but that was when I left so that never happened. See if we can make it to 10-50K by the end of 2020. --- Twitter: twitter.com/ChemistZombie Twitch: twitch.tv/chemistzombie We have a Discord server! Join our Free Games Notifier server at discord.gg/jeg5fSP or chemistzombie.github.io/discord Blogs: chemistzombie.wordpress.com - chemistzombie.github.ioA quick and easy way to crash MinecraftThe Chemist Zombie2017-12-31 | Apparently Minecraft can be crashed easily by just filling an area with 32x32x32 cactus cube and blowing them up with a TNT. This will cause the game to try and remove that many blocks (since the cacti don't attach to the nearest sand and they're spaced too close) and immediately crash.
Unlike a manually initiated crash, which can be done by holding F3+C, this one is a crash due to flaw in the game's code.
Note that if you do this on a server, there's a good chance that it'll crash the server, although this is untested.
The /fill command might change in the upcoming 1.13, considering that Mojang has done a major overhaul to the command system.How to access the Limbo Page (hidden mini-games) in Plants vs. ZombiesThe Chemist Zombie2017-11-18 | It's been a while since I made the last video, so here's one as another filler.
There was an old tutorial on how to gain access to this Limbo page, uploaded way back on 14 May 2011, but unfortunately the video no longer exists. This serves as a replacement to it because the old one was also added to the Plants vs. Zombies Wiki, and I couldn't seem to find a good replacement to it so I had to make one myself.
PvZ1 might be an old game, but hey, there's actually a lot of things people either haven't discovered yet or have forgot.[CHIPMUNK] Eta TerangkanlahThe Chemist Zombie2017-08-10 | dicemprengin biar greget...