pbr rendering: impact of changing the roughness parameters value @pdhowler
pbr rendering: impact of changing the roughness parameters value  @pdhowler
Uploaded December 2023 | Updated September 2026, 1 day ago
One of the parameters (Pr or its map equivalent) is called roughness. It controls the scattering of light, and you can set it very low for near-perfect reflections, or high to scatter the reflected environment and make it less crisp in appearance.
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pbr rendering: impact of changing the roughness parameter's value

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