Uploaded June 2026 | Updated September 2026, 3 weeks ago
my mic is the macbook integral microphone i hope you can hear what im sayin
basically all the animations that were already made by me for payday 2 can be easily converted into the new 64 bit animation files, but for that it either should be reexported or converted in batches, the only problem is getting the beardlib working and thats not up to me, some animation mods and all gun mods use beardlib and therefore superblt (that is actually already kinda available for payday 64)
my mic is the macbook integral microphone i hope you can hear what im sayin
basically all the animations that were already made by me for payday 2 can be easily converted into the new 64 bit animation files, but for that it either should be reexported or converted in batches, the only problem is getting the beardlib working and thats not up to me, some animation mods and all gun mods use beardlib and therefore superblt (that is actually already kinda available for payday 64)








![POV: 9th Anniversary Event
money particles look like compressed dookie, i tried to reupload a better render but thats yt compression issue
Starring:
Sangres as Gunslinger [rogue build]
Dallas(i guess) as Kamul [crew chief build]
Jiro as Samurai [sociopath build]
Dragan as Cyborg-killer [infiltrator build]
ene_cop_2 as Greedy cop
ene_cop_1 as Unlucky cop
ene_fbi_swat_1 as FBI Swat (all of them, what an actor)
ene_spook_1 as Cloaker
ene_security_1 as Joker with a pistol
ene_security_2 as Joker with a smg
PlayBONK as Idiot who missed the event deadline
Music: Tevvez - Legend https://youtu.be/5OZ-JOSWx1Q
give me your liver (if you want) https://boosty.to/playbonk POV: 9th Anniversary Event](https://i.ytimg.com/vi/SACeBhlfTYU/mqdefault.jpg)

