Passionfruit Pantheon: The Grandmaster Heart Side Clear (Strawberry Jam) (High 1*) | Celeste @Meep-Kingcy2
Passionfruit Pantheon: The Grandmaster Heart Side Clear (Strawberry Jam) (High 1*) | Celeste  @Meep-Kingcy2
Uploaded May 2023 | Updated September 2026, 2 weeks ago
This is the Grandmaster Heart Side of Strawberry Jam, the final challenge for the entire mod. This was an incredible experience, the entire map building up to Flag 1 and the ending was executed perfectly, it really made all the struggles so worth it. There were so many cool transitions, like Flag 8 (to and from), and of course the Flag 1 entry, which is still the best thing I've ever seen in this game. Couldn't have asked for a better end to the entirety of Strawberry Jam than Flag 1's ending. Plus, the soundtrack. The way it progresses through the level is great, really adds a lot to the atmosphere. There are some issues with balancing and stuff (hi Flag 7), but I still strongly recommend this map to anyone capable of beating maps of this difficulty. 10/10!

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Lobby
0:00 - Lobby Spawn
0:12 - Heart Gate Opening
0:42 - Opening map

Gameplay
1:01 - Checkpoint 1 Room
1:25 - Flag 18 (Fractured Iridescence)
1:59 - Flag 17 (kevintechspam.bin)
2:37 - Flag 16 (Flipside Cliffside)
3:13 - Checkpoint 2 Room
3:23 - Flag 15 (Superluminary)
3:46 - Flag 14 (Stellar Odyssey)
4:23 - Flag 13 (World Abyss)
5:06 - Checkpoint 3 Room
5:15 - Flag 12 (Cave of the Crimson Sky)
5:42 - Flag 11 (Cycle Madness B-Side)
6:30 - Flag 10 (74)
7:01 - Checkpoint 4 Room
7:11 - Flag 9 (Drifting Deep)
8:04 - Flag 8 (Belly of the Beast)
8:53 - Flag 7 (Pinball Purgatory)
9:36 - Checkpoint 5 Room
9:49 - Flag 6 (Nelumbo)
10:13 - Flag 5 (summit)
11:12 - Flag 4 (Ivory)
11:39 - Checkpoint 6 Room
11:49 - Flag 3 (Lava Layer)
12:27 - Flag 2 (The Solar Express)
13:32 - Pre-flag: Flag 1
13:51 - Flag 1 entry cutscene
14:25 - Flag 1 (Shattersong)
15:44 - Outro Room
16:09 - Heart collect
16:43 - Credits

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Thoughts + stats for each flag (Time, deaths):
Flag 18 (0:19:34, 147): Cool start to the map, just regular FI gameplay
Flag 17 (0:22:35, 171): Very nice how they added most of the mechanics from the OG map, really enjoyed this!
Flag 16 (0:59:38, 577): I skill issued this really hard, but this was a great flag
Flag 15 (4:58:12, 5089): First chokepoint of the map and it's definitely such a chokepoint. Has very weird and mindblockable inputs, and kept doing things not in the OG map. Cool concepts, but not really a fan
Flag 14 (1:45:56, 944): Some stuff could be moved around a bit to be more consistent, but otherwise quite fun. Imagine if this flag had Theo lol
Flag 13 (0:50:28, 457): Excellent flag, such a blast to route and execute! WA never misses
Flag 12 (2:29:15, 2077): I like how they combined 2 sections of the OG map, kinda sad they didn't manage to add the 3rd though. Got very unlucky with this, and precision isn't my strong suit, so this was quite rough. Not bad though
Flag 11 (0:40:30, 455): This was actually such a banger flag lmao, especially the last 3rd! Really impressive considering I'm not the biggest fan of Cycle Madness
Flag 10 (3:23:49, 2754): Okay so, I somehow managed to die at the last dash cause I fat-fingered and dashed down instead of up into the Badeline orb, which made my experience really miserable (took almost 2h extra to beat it after). Despite that, the flag was honestly quite good, represented every section of the OG map well
Flag 9 (1:48:20, 953): It's quite awkward, doesn't flow as well as the OG map. Dreep's final room would've made for a better Heartside flag imo
Flag 8 (0:11:56, 90): The transitions into and out of this were so cool! Very fun to play, also really love how they added the dragon heart at the end. One of my favourite flags in this map, it's perfect
Flag 7 (13:04:31, 8619): This is honestly quite a good flag, but as for my experience, yeah. Horrible luck, died 7x past the last down dash bumper, with 3x to the last coost. Got it in 2 runs 10 hours before actually beating it. Gigantic chokepoint, incredibly hard mentally. Toughest experience since Flag 2 of Spring Collab's New Grandmaster Heartside
Flag 6 (1:42:13, 1646): Amazing flag! I love Nelumbo, and getting to play more of it is always a plus. Super fun to pull off, very consistent
Flag 5 (1:06:13, 791): I love how they added every section in the OG map in this flag, it's so good! It's okay that many of the OG map's techs were missing in this flag, would've made it too long and messy
Flag 4 (1:40:53, 1530): First move was annoying. Kept doing stuff not in the OG map, but that's fine, it's cool to do and is fun overall, very cool ending transition
Flag 3 (0:27:14, 256): Very funny how 3/4 greens were in Checkpoint 1, and this is here lol. Good flag, also funny troll
Flag 2 (4:16:16, 2871): Excellent flag, hard to learn but surprisingly gets quite consistent. Super fun and satisfying to pull off!
Flag 1 (5:07:50, 2711): The entry to this flag is just, wow. Spectacular. And that ending sequence, it's so beautiful. Flag itself was also very fun to execute despite cassette inconsistencies. My favourite flag by far!

Deaths: 32138
Time: 45:15:32
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Passionfruit Pantheon: The Grandmaster Heart Side Clear (Strawberry Jam) (High 1*) | Celeste

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