Particle color from mesh @specialisthun
Particle color from mesh  @specialisthun
Uploaded November 2023 | Updated September 2026, 11 hours ago
Small update to particle systems, now they can take their color from the mesh they spawn from. Supports vertex colors, base color texture and multiple subsets.

Wicked Engine: github.com/turanszkij/WickedEngine
Particle color from meshWicked Engine - Screen Space Reflections [C++][DX11]Faster terrain physics, gravityScreen space mesh blend (WIP)FPS sample - explosive barrels[Wicked Engine] Character controller, Vroid import, level creationWicked Engine 2021Underwater shaderFPS Sample - MenusImpostorsExpressionsStereogram rendering - Wicked Engine
János Turánszki |

Particle color from mesh

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