Uploaded October 2019 | Updated September 2026, 1 week ago
In this video we use the fbx export option from Blender to have more control of our export and then bring the model and the material into Unity.
This includes turning the bump map we made in Blender into a normal map that works in Unity3d.
It's just a model and in the next part we will rig and animate it.
In this video we use the fbx export option from Blender to have more control of our export and then bring the model and the material into Unity.
This includes turning the bump map we made in Blender into a normal map that works in Unity3d.
It's just a model and in the next part we will rig and animate it.










