Uploaded June 2025 | Updated September 2026, 2 days ago
Rules: We can ONLY deal damage via Burst attacks/abilities, and we are not allowed to perfect parry ANYTHING. If I parry by mistake, that's a reset. If I accidentally do a blink/repulse, that's a reset. The focus is on perfect dodging, with the goal of learning more about its unique invincibility frames and to gain a new perspective on the utility of dodges over parries. Extra stipulations we came up with mid-run: No tumblers so we must heal with Tempest. No camps either so we had runbacks. No jumping to avoid enemy attacks. Tried to get by with no Warner Bros. pumps, but we spent a couple towards the end. Thanks for watching!
All of my livestream VODs: youtube.com/playlist?list=PLVI5TmknZD5E-W5g9C1myhqjEjmlpTl2K
Speedrun tech compendium:
docs.google.com/spreadsheets/d/1FI1kbWBHvv0tqB2Nw-NpNBSSuaAOdG4oGh6PCXcvR-k/edit?usp=sharing
Stellar Blade Music playlist: youtube.com/playlist?list=PLVI5TmknZD5HsfwrQAdP2a1EdP8JDCnb2&si=37OausUFeERrcU1V
SFW Discord Server: discord.com/invite/BJHRjfpPdq
Membership (emojis):
youtube.com/channel/UCrNreoo6JK6yLLO2or-InLQ/join
Tip Jar:
ko-fi.com/halfwaytillbliss
Support is totally optional; just tuning in means a lot. Thank you!
playstation.com/en-us/games/stellar-blade
stellar-blade.com
#stellarblade #gamingvideos #actiongames #shiftup #pcgaming
00:00 Setup
07:09 Soft start (cutscene montage)
09:16 Start (story time! New GPU, the struggle was real)
23:35 Here's the ruleset for today
27:42 Figuring out our build (aesthetics + gears)
47:54 HERE is where the challenge run actually starts
53:08 Eidos 7
02:31:56 Matrix 11
04:29:53 Spire 4
04:58:04 The runback from hell (Belial 2)
06:42:38 Last 3 bosses
07:44:53 Success on final boss
08:02:47 One last thing - sick Scarlet mechanic (thanks for watching!)
Rules: We can ONLY deal damage via Burst attacks/abilities, and we are not allowed to perfect parry ANYTHING. If I parry by mistake, that's a reset. If I accidentally do a blink/repulse, that's a reset. The focus is on perfect dodging, with the goal of learning more about its unique invincibility frames and to gain a new perspective on the utility of dodges over parries. Extra stipulations we came up with mid-run: No tumblers so we must heal with Tempest. No camps either so we had runbacks. No jumping to avoid enemy attacks. Tried to get by with no Warner Bros. pumps, but we spent a couple towards the end. Thanks for watching!
All of my livestream VODs: youtube.com/playlist?list=PLVI5TmknZD5E-W5g9C1myhqjEjmlpTl2K
Speedrun tech compendium:
docs.google.com/spreadsheets/d/1FI1kbWBHvv0tqB2Nw-NpNBSSuaAOdG4oGh6PCXcvR-k/edit?usp=sharing
Stellar Blade Music playlist: youtube.com/playlist?list=PLVI5TmknZD5HsfwrQAdP2a1EdP8JDCnb2&si=37OausUFeERrcU1V
SFW Discord Server: discord.com/invite/BJHRjfpPdq
Membership (emojis):
youtube.com/channel/UCrNreoo6JK6yLLO2or-InLQ/join
Tip Jar:
ko-fi.com/halfwaytillbliss
Support is totally optional; just tuning in means a lot. Thank you!
playstation.com/en-us/games/stellar-blade
stellar-blade.com
#stellarblade #gamingvideos #actiongames #shiftup #pcgaming
00:00 Setup
07:09 Soft start (cutscene montage)
09:16 Start (story time! New GPU, the struggle was real)
23:35 Here's the ruleset for today
27:42 Figuring out our build (aesthetics + gears)
47:54 HERE is where the challenge run actually starts
53:08 Eidos 7
02:31:56 Matrix 11
04:29:53 Spire 4
04:58:04 The runback from hell (Belial 2)
06:42:38 Last 3 bosses
07:44:53 Success on final boss
08:02:47 One last thing - sick Scarlet mechanic (thanks for watching!)










