Parley: Fire, War, and Advertisements @PantaloonSaloon
Parley: Fire, War, and Advertisements  @PantaloonSaloon
Uploaded March 2026 | Updated September 2026, 1 week ago
Thank you to EyePatchNotes for picking this prompt and supporting its production!

Two introductory examples,
from Fullmetal Alchemist: youtube.com/watch?v=ZVHKq1zLpp0
and BLEACH: youtube.com/watch?v=eIm0dpBjQPg

Our two main analysis topics,
from Kuromukuro:
and Jujutsu Kaisen:

My Ginga Eiyuu Densetsu example of a much older anime opening style:
youtu.be/KRtYuG6MgX8?si=0Gtt9tvfRkaCa-xj

My suggested further reading on this subject, a few odd anime endings,
from Fate/Strange Fake: youtu.be/l-UuHDRUyxc?si=PLOTvXGpIghkelxG
and May I Ask for One Final Thing?: youtube.com/watch?v=EhYocrLZIJg

If you'd like to fund your own full-length Parley video, on whatever topic you fancy,
you can join my Parley Certification tier here:
patreon.com/xandypants

___

My game design channel: youtube.com/c/XandyPants
My build channel: youtube.com/@BootlegBuilds
Our Discord server: discord.gg/BJZqsAZbFe

My Twitch channel: twitch.tv/xandypants
Parley: Fire, War, and Advertisementsthe surprisingly complex joys of soft game design | ParleyParley: can you make account progression I wont dislike?what makes a good (game) sequel? | ParleyParley: why write a book?Parley: Active vs. Passive Tanking in video gamesParley: complexity creeps sordid relationship with DLCParley: our individual invisible walls of expectation!Parley: the Search for Objective FunParley: the future of dogs (if I know nothing)?Parley: the Final Boss of Memetic HazardsParley: build for the ceiling, or build for the floor?
Pantaloon Saloon |

Parley: Fire, War, and Advertisements

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER