Uploaded February 2023 | Updated September 2026, 2 weeks ago
Been a while since I've played the PM64 randomizer, and they just released an update with shuffled dungeon entry points! Let's do a quick seed to get a taste of how that works, as well as starting with no jump or hammer!
pm64randomizer.com
Join my Discord for music, games, and programming discussion: discord.gg/n7gfrn5
Been a while since I've played the PM64 randomizer, and they just released an update with shuffled dungeon entry points! Let's do a quick seed to get a taste of how that works, as well as starting with no jump or hammer!
pm64randomizer.com
Join my Discord for music, games, and programming discussion: discord.gg/n7gfrn5



![[Super Mario Files] Paper Mario: TTYD - Unused Enemy Behaviors
Showing off a bunch of TTYD enemy attacks + behaviors that are pretty much fully functional but went unused.
Zephiles TTYD Practice Codes mod (used to warp to bosses quickly and set up stats):
https://github.com/Zephiles/TTYD-Practice-Codes
Join my Discord for music, games, and programming discussion: https://discord.gg/n7gfrn5
Chapter timestamps:
0:00 Intro
0:23 Dark Koopatrol
0:42 Yuxes
1:06 Bullet Bill / Bill Blaster
2:42 Buzzy Beetle / Spike Top
2:16 Swoopula / Swampire
3:50 Magikoopas
4:47 Piranha Plants
5:44 Doopliss (Chapter 4 first encounter)
6:18 Doopliss (Chapter 8)
7:14 Bowser (Chapter 3)
7:38 Bowser (Chapter 8)
8:31 Lord Crump (Chapter 5), etc.
11:57 Unused status parameters [Super Mario Files] Paper Mario: TTYD - Unused Enemy Behaviors](https://i.ytimg.com/vi/jzs_aXvz9_A/mqdefault.jpg)






